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Elide Runs TypeScript Faster Than Node Runs JavaScript | Sam Gammon | Ep 47B

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Manage episode 523743321 series 3642378
Inhoud geleverd door Erik Onarheim and Kamran Ayub. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Erik Onarheim and Kamran Ayub of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

Sam Gammon joins the two fools to talk about Elide, a batteries-included multi-language runtime. What if you could import Python modules from TypeScript... or Ruby, or Kotlin, or Rust? What if you could consolidate multiple backends to just one that ran all your code end-to-end with a unified DX? And what if doing all that was just as fast (or faster) than your existing backend? That's what we talk about in this episode!

Resources

Where to Follow the Team

Chapters

  • (00:00) - Introducing Elide, a Multi-language Runtime Built on GraalVM
  • (03:51) - Why Support Multiple Languages?
  • (07:42) - What is GraalVM, anyway?
  • (09:43) - What are the Languages Elide Supports Today?
  • (10:53) - How Does Elide Interop Between Languages?
  • (14:03) - What Magic Allows TypeScript to Import a Python Module?
  • (16:12) - How Does Elide's API Compare to Other Runtimes?
  • (18:26) - Elide's Embedded Inference Engine and API
  • (20:11) - How Does Elide Handle Idioms Like Promises?
  • (22:39) - What About Single- vs. Multi-threading?
  • (24:41) - What About Concurrency and Isolation?
  • (28:33) - Does Elide Help with Serverless Cold Starts?
  • (29:25) - Can Elide Compile Single-file Executables?
  • (31:06) - How is TypeScript So Fast in Elide?
  • (33:34) - Can We Start Building with Elide?
  • (35:14) - How Do You Debug Across Multiple Languages?
  • (38:13) - Where Does Elide Really Shine?
  • (40:56) - How is Elide Planning to Win?
  • (42:53) - Could Elide Support a Native Runtime Type System?
  • (45:26) - Takeaways and Where to Learn More

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

Music
Seahorse Dreams by Kubbi (Spotify)

  continue reading

56 afleveringen

Artwork
iconDelen
 
Manage episode 523743321 series 3642378
Inhoud geleverd door Erik Onarheim and Kamran Ayub. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Erik Onarheim and Kamran Ayub of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

Sam Gammon joins the two fools to talk about Elide, a batteries-included multi-language runtime. What if you could import Python modules from TypeScript... or Ruby, or Kotlin, or Rust? What if you could consolidate multiple backends to just one that ran all your code end-to-end with a unified DX? And what if doing all that was just as fast (or faster) than your existing backend? That's what we talk about in this episode!

Resources

Where to Follow the Team

Chapters

  • (00:00) - Introducing Elide, a Multi-language Runtime Built on GraalVM
  • (03:51) - Why Support Multiple Languages?
  • (07:42) - What is GraalVM, anyway?
  • (09:43) - What are the Languages Elide Supports Today?
  • (10:53) - How Does Elide Interop Between Languages?
  • (14:03) - What Magic Allows TypeScript to Import a Python Module?
  • (16:12) - How Does Elide's API Compare to Other Runtimes?
  • (18:26) - Elide's Embedded Inference Engine and API
  • (20:11) - How Does Elide Handle Idioms Like Promises?
  • (22:39) - What About Single- vs. Multi-threading?
  • (24:41) - What About Concurrency and Isolation?
  • (28:33) - Does Elide Help with Serverless Cold Starts?
  • (29:25) - Can Elide Compile Single-file Executables?
  • (31:06) - How is TypeScript So Fast in Elide?
  • (33:34) - Can We Start Building with Elide?
  • (35:14) - How Do You Debug Across Multiple Languages?
  • (38:13) - Where Does Elide Really Shine?
  • (40:56) - How is Elide Planning to Win?
  • (42:53) - Could Elide Support a Native Runtime Type System?
  • (45:26) - Takeaways and Where to Learn More

Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.

Music
Seahorse Dreams by Kubbi (Spotify)

  continue reading

56 afleveringen

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