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Enhancing Learning with Gamified Instruction: Overview of PING System and Gridlock

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Manage episode 429532934 series 3474369
Inhoud geleverd door HackerNoon. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door HackerNoon of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

This story was originally published on HackerNoon at: https://hackernoon.com/enhancing-learning-with-gamified-instruction-overview-of-ping-system-and-gridlock.
This paper explores Gridlock, a game with personalized learning for early engineering students, enhancing engagement and educational efficacy through AI.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gamification, #personalized-learning, #games, #intelligent-tutoring-systems, #educational-technology, #ai-in-education, #engineering-education, #student-engagement, and more.
This story was written by: @gamifications. Learn more about this writer by checking @gamifications's about page, and for more stories, please visit hackernoon.com.
The PING system is designed as a modular intelligent tutoring system (ITS) that can be integrated with any serious game. Gridlock is a game that has been iteratively redesigned and improved over the past several years. The data are fed into a set of reinforcement learning agents, each of which is trained to support a student on a specific content block 12.

  continue reading

150 afleveringen

Artwork
iconDelen
 
Manage episode 429532934 series 3474369
Inhoud geleverd door HackerNoon. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door HackerNoon of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

This story was originally published on HackerNoon at: https://hackernoon.com/enhancing-learning-with-gamified-instruction-overview-of-ping-system-and-gridlock.
This paper explores Gridlock, a game with personalized learning for early engineering students, enhancing engagement and educational efficacy through AI.
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gamification, #personalized-learning, #games, #intelligent-tutoring-systems, #educational-technology, #ai-in-education, #engineering-education, #student-engagement, and more.
This story was written by: @gamifications. Learn more about this writer by checking @gamifications's about page, and for more stories, please visit hackernoon.com.
The PING system is designed as a modular intelligent tutoring system (ITS) that can be integrated with any serious game. Gridlock is a game that has been iteratively redesigned and improved over the past several years. The data are fed into a set of reinforcement learning agents, each of which is trained to support a student on a specific content block 12.

  continue reading

150 afleveringen

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