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Inhoud geleverd door Game Dev Unchained. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Game Dev Unchained of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
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0333: Catching up with the Game Industry with Brian Canary

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Manage episode 381525516 series 2426357
Inhoud geleverd door Game Dev Unchained. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Game Dev Unchained of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

AU 2023 | November 13-15 in Las Vegas ⁠www.autodesk.com/gamedevunchained⁠

Paul Klee, Rich Harbour by Subsage (itch.io)⁠

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

About this episode:

Join me in an insightful conversation with Brian Canary, Lead Designer at Splash Damage. After years since our last talk, we reunite to dive into the profound transformations that have swept the game industry over the past half-decade.

🔮 Together, we peer into the crystal ball to forecast the upcoming trends. From the paradigm shift towards remote work and the debate over returning to offices, to the intriguing concept of the 4-day workweek. And of course, we dissect the epic saga of the three console wars and weigh the pros and cons of streaming games. 🎮💥

Tune in for a riveting discussion on the past, present, and future of gaming! 🎙️🕹️

⁠Brian Canary | LinkedIn⁠

Connect with us: • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠ • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠ •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠

  continue reading

410 afleveringen

Artwork
iconDelen
 
Manage episode 381525516 series 2426357
Inhoud geleverd door Game Dev Unchained. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Game Dev Unchained of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

AU 2023 | November 13-15 in Las Vegas ⁠www.autodesk.com/gamedevunchained⁠

Paul Klee, Rich Harbour by Subsage (itch.io)⁠

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

About this episode:

Join me in an insightful conversation with Brian Canary, Lead Designer at Splash Damage. After years since our last talk, we reunite to dive into the profound transformations that have swept the game industry over the past half-decade.

🔮 Together, we peer into the crystal ball to forecast the upcoming trends. From the paradigm shift towards remote work and the debate over returning to offices, to the intriguing concept of the 4-day workweek. And of course, we dissect the epic saga of the three console wars and weigh the pros and cons of streaming games. 🎮💥

Tune in for a riveting discussion on the past, present, and future of gaming! 🎙️🕹️

⁠Brian Canary | LinkedIn⁠

Connect with us: • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠ • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠ •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠

  continue reading

410 afleveringen

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