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This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
 
Game development podcast brought to you by the GameDev.tv community. Insightful and important advice from 90+ game industry experts. Listen to interviews with game designers, programmers, producers, artists, writers, sound designers, animators, music producers, video game composers, games journalists, CEOs and a host of others from the game development industry. On our community game dev podcast we've been lucky enough to talk with indie devs through to those working with AAA studios like Na ...
 
Delving into the most exciting games and gaming trends, we find out which features are the secret sauce for developing the next big mobile game! With guest game makers every month joining Jon Jordan and Joel Julkunen, to provide fresh and exciting insight into the wider gaming community. This podcast is brought to you by GameRefinery, the leading provider of feature-level data in the mobile games market, with an ever-growing database covering hundreds of thousands of games.
 
The GameDev podcast by Autodesk is a place to hear from some of the best minds in the games industry. We interview game developers who are at the cutting edge of innovation in games, to learn where they came from, how they got here, and where they’re going. Find more GameDev stories here: http://area.autodesk.com/customer-stories/games Follow us on twitter https://twitter.com/adskgamedev
 
The Basement Gamedev Podcast touches on all subjects related to (video) game development. It is recorded in the East Coast video game development mecha of "Hunt Valley", just 15 minutes North of Baltimore, and is hosted by BaltimoreGamer.com. BaltimoreGamer.com is a gaming news site and online community for gamers, developers, and game convention vendors in the Baltimore metropolitan area. Events which we cover include local LAN party events, local game conventions, local game tournaments, v ...
 
GameDevBR é uma conversa informal entre desenvolvedores de jogos sobre temas relacionados a tecnologia, cultura pop e claro, programação de jogos e a cena brasileira de games. Cada episódio procura trazer discussões técnicas, experiências e pontos de vista relevantes tanto a veteranos desta indústria quanto a novatos e entusiastas.
 
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show series
 
Your nice hosts recorded this episode on an especially-timely Tuesday evening. It turns out that recording on an "off" day does goofy things to a podcaster's brain. Can you improve upon the game of "rock, paper, scissors"? How common are red stop signs across the globe? What noises does a wind serpent make? Do video games really give us choices? Ho…
 
Industry author, journalist, and developer Mat Bradley-Tschirgi returns to discuss his indie game collaboration with notorious filmmaker Uwe Boll, his interview with legendary Sierra Online founder Ken Williams, getting his first article on Polygon, and more. Video Show https://youtu.be/oafVCRMW_Mo Support our sponsors Mudstack This episode was spo…
 
In this episode, GameRefinery looks at the craziest events this year, from Genshin Impacts’ collab with KFC to Roblox Lil Nas X digital concert. GameRefinery Analysts Kalle Heikkinen and Wilhelm Voutilainen join host Jon Jordan to discuss the wonderful world of mobile game events, including the mechanics behind LiveOps and utilising the same framew…
 
Weekend Panda is a Pennsylvania-based husband and wife indie dev team, making games together full time since 2018. Hear from Liang (software engineer) and J.K. (artist/writer) about their projects and journey so far. See their games at weekendpanda.com and follow @weekendpanda on Twitter. Part 1 of 2. Music by Danny Baranowsky…
 
Falls Du keine Kapitelmarken sehen solltest:Versuch den Podcast als MP3 zu abonnieren: MP3-Feed. Standardmäßig wird MP4/AAC ausgeliefert, was bei Android leider dazu führt, dass keine Kapitelmarken angezeigt werden. Kathrin programmierte viele Jahre für Studio Fizbin bevor sie mit zwei anderen Frauen ihr eigenes Studio gegründet hat: Spellgarden Ga…
 
This is the hundred and forty-fourth episode of the GameDev.tv Podcast. Guided by a philosophy that technology unlocks our true human potential and the knowledge that great work is no longer bound to an office desk, Matteo brings his creative prowess and passion for telling a story to the playing field. With experience consulting for some of the bi…
 
In this episode Ellen points out the wisdom of Stephen and Mark makes up excuses to talk about his new favourite T.V. programme (and it's not even a Star Trek show!). Stephen talks about playing Deathloop Prototypes 5:15 Stephen McGregor Game Design Game Shows 0:33:38 Mark LaCroix Game DesignDoor Ellen, Stephen, and Mark
 
Smash that like button for more GameDev.tv Podcast Roundtable episodes! This is the 5th of roundtable discussions on the GameDev.tv Podcast. Kevin-Brandon Joseph Corbett is joined with Josh Loveridge. Together they talk through different game dev topics. Josh Loveridge is Managing Director of Stratton Studios & Loveridge Digital LTD, he is also a I…
 
Richard Butler, New York-based Editor-in-Chief of RAGE Works calls in to discuss the early days of podcasting, his journey through the geek culture world, and how none other than GaryVee nearly convinced him to give up on his dreams. Video show https://www.youtube.com/watch?v=AE-OQbaVInI Support our sponsors Mudstack This episode was sponsored in p…
 
This is the hundred and forty-third episode of the GameDev.tv Community Podcast. Kyle is a game programmer and partial owner of Engine Organic game studio. Builder of intuitive game systems, satisfying mechanics, and juicy FX. Currently working on a VR sci-fi shooter called HAX. C++ Fundamentals Course: https://www.gamedev.tv/p/cpp-fundamentals/?pr…
 
This week, it's the inaugural episode recorded from the brand new clubhouse inside the office of Noble Robot, the gamedev co-working space that Mark just opened up in northeast Minneapolis! Ellen lays out everyone's frustrations, Stephen sets the agenda, and Mark has words for Whirlpool. This way to the new clubhouse! Here's the office fridge, mome…
 
Co-host Matt Hill enters the chat! Community manager Casey Lucas-Quaid and famed composer Rich Vreeland (AKA “Disasterpeace”) of Dino Polo Club hang out to discuss their hit indie games, Mini Metro and Mini Motorways. We discuss the Apple Arcade program, keeping the indie spirit alive, navigating Steam Workshop, and more. Video show https://www.you…
 
This is the hundred and forty-second episode of the GameDev.tv Community Podcast. C++ Fundamentals Course: https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=SUMMERFUN&affcode=45216_dezckag6 Unity Mobile Course: https://www.gamedev.tv/p/unity-mobile/?product_id=3190328&coupon_code=SHH!&affcode=45216_dezckag6 Complete Drawing …
 
In this episode of The Mobile Gamedev Playbook, we're looking at the use of AI moderation in social gaming. GameRefinery analyst and podcast regular Kalle Heikkinen joins host Jon Jordan to kick off the podcast with all things social, including the emergence of social hangout areas and the rise of social features in mobile games. While social featu…
 
On this week's episode, your nice hosts explore two completely separate but fully compelling topics! Ellen learns a new engine, Mark discusses why shooting could be a more interesting mechanic than it is, and Stephen completely misses a pun. Astral Gunners Pillars of Creation Games shown at 2D Con 2021: Snow Day: The Cold War Emery Johnny Chainsaw …
 
Former Nintendo employees Fay and Martyn Maillardet call in to discuss life after the pro industry and the creation of their first proper indie release, Shindig. Support our sponsors mudstack Mudstack is the only asset management and collaboration platform custom built for game studios and digital artists! Handle all your game assets from concept t…
 
This is the hundred and forty-first episode of the GameDev.tv Community Podcast. GFM is not your average teenage girl band… they’re sisters for crying out loud. Their musical journey began in 2016 when they worked on their first album “Identity Crisis” with producers Jake Jones and Justin Forshaw (formerly of We as Human). In 2017, the girls went o…
 
After many months of recording over Discord (or together in Mark's and Dale's apartment), Nice Games Club is finding a new place to meet. Well, "finding" isn't really the right word. Mark and Dale are making it happen. The new clubhouse is being customized as a workspace and community hub, and this week on the show, Your Nice Hosts talk about how t…
 
Former McAfee CTO Rosen Sharma–now CEO of BlueStacks, now.gg, and Game.tv–discusses his transition into gaming and where software distribution in the industry may be headed, including his thoughts on a future beyond mobile app stores. It may come sooner than you think. Support our sponsors Appfigures This show was sponsored by Appfigures! Appfigure…
 
This is the hundred and fourth episode of the GameDev.tv Community Podcast. Mel Torrefranca is an entrepreneur and novelist from the San Francisco Bay Area. When she's not writing dark and mysterious young adult fiction, Mel runs the publishing house Lost Island Press and films YouTube videos documenting her personal experiences. She also drinks wa…
 
Recently, Mark appeared on an episode of the Star Trek interview podcast (and fellow Minnesota production) Enterprising Individuals to talk about Star Trek video games. It was a lively discussion and we're pleased to re-broadcast it here. Thanks to host Aaron Coker and producer Diane Blum for arranging the interview and allowing your nice hosts to …
 
Steven Morgan–accomplished Netherlands-based comedian, actor, musician, and writer–joins to discuss comedy in the pandemic times, embracing your introversion, navigating unexpected viral attention, and more. Appfigures This show was sponsored by Appfigures! Appfigures has all the tools game makers need to monitor and optimize your mobile games to g…
 
This is the fourth roundtable discussion topic to drop on the GameDev.tv Community Podcast. Kevin-Brandon Joseph Corbett is joined with his C Programming Class and Najib Saylani Ph.D. Together they talk through different game dev topics. Najib Saylani Ph.D. is a Professor of Computer Information Systems and Science and Engineering Technology. He re…
 
It's your nice hosts second live episode for 2D Con, Minnesota's biggest video game event. Stephen asks the audience to boo at him, Ellen knows the lingo, and Mark isn't making sense. Prompt "Chess 2" "Four-dimensional" "Welcome to Night Vale" Game type Tabletop game Player count 2 Materials 4x4 board. 3 Pawn pieces per player. 1 "Mayor" (King) pie…
 
Brian Riggsbee calls in with loads of insight about the arcade classic Rygar and the scoop on the upcoming second edition of his sold-out book, The Legend of Argus: The complete history of Rygar. Appfigures This show was sponsored by Appfigures! Appfigures has all the tools game makers need to monitor and optimize your mobile games to get more down…
 
This is the hundred and thirtieth-eighth episode of the GameDev.tv Community Podcast. Miguel Santos is a video game programmer working at “Nerd Monkeys”, a video game studio from sunny Lisbon, Portugal. Part of the team of the recently launched “Out of Line”, Miguel loves bringing game ideas to life and loves all the challenges that encompass the p…
 
Falls Du keine Kapitelmarken sehen solltest:Versuch den Podcast als MP3 zu abonnieren: MP3-Feed. Standardmäßig wird MP4/AAC ausgeliefert, was bei Android leider dazu führt, dass keine Kapitelmarken angezeigt werden. Kathrin programmierte viele Jahre für Studio Fizbin bevor sie mit zwei anderen Frauen ihr eigenes Studio gegründet hat: Spellgarden Ga…
 
Falls Du keine Kapitelmarken sehen solltest:Versuch den Podcast als MP3 zu abonnieren: MP3-Feed. Standardmäßig wird MP4/AAC ausgeliefert, was bei Android leider dazu führt, dass keine Kapitelmarken angezeigt werden. Drei fröhliche Tech Artists reden über Tech Art und erkennen, dass der Begriff jeweils etwas ganz anderes bedeutet. Hier ein grober Üb…
 
Falls Du keine Kapitelmarken sehen solltest:Versuch den Podcast als MP3 zu abonnieren: MP3-Feed. Standardmäßig wird MP4/AAC ausgeliefert, was bei Android leider dazu führt, dass keine Kapitelmarken angezeigt werden. Drei fröhliche Tech Artists reden über Tech Art und erkennen, dass der Begriff jeweils etwas ganz anderes bedeutet. Hier ein grober Üb…
 
This is the hundred and thirty-ninth episode of the GameDev.tv Community Podcast. C++ Fundamentals Course: https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=LAUNCH&affcode=45216_dezckag6 Unity Mobile Course: https://www.gamedev.tv/p/unity-mobile/?product_id=3190328&coupon_code=SHH!&affcode=45216_dezckag6 Complete Drawing Cou…
 
This is the third roundtable discussion topic to drop on the GameDev.tv Community Podcast. Kevin-Brandon Joseph Corbett is joined with Zoë Anderson, Bryant Schaper, and Aaron Stackpole. Together they talk through different game dev topics. This week they discuss Cloud Services and Sound. Aaron uses a pizza shop to explain how cloud services work. W…
 
It's a packed clubhouse for this special episode! Your regular hosts are joined by two guests: Peter Yang and Dale LaCroix. Peter is a game designer, creative director, and tabletop games agent based out of Minnesota. Dale, as you know, is just plain evil. The adventure of the day—pitching games to tabletop publishers. And Peter is our guide! Pitch…
 
Over half of the VR market is controlled by a social media platform with no clear process for human support. What happens when something goes wrong? In this episode, Todd goes over a hack on his Facebook profile that resulted in a bricked Quest headset and nowhere to turn. Here’s how it ended up. Appfigures This show was sponsored by Appfigures! Ap…
 
This is the hundred and thirty-seventh episode of the GameDev.tv Community Podcast. A Black Belt in Jiu-Jitsu who lives a happy life in Hawaii practicing BJJ and surfing. C++ Fundamentals Course: https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=SUMMERFUN&affcode=45216_dezckag6 Unity Mobile Course: https://www.gamedev.tv/p/u…
 
This week, your nice hosts welcome creative director and all-around "VR Specialist" Dana Ware to talk about location-based entertainment, the incredible potential of VR during a pandemic, and where VR will be in 5 years. Designing for VR Game Design IRL VR / AR / XR Dark Slope Studios The Void - Wikipedia Malls have a future: location-based enterta…
 
This is the hundred and thirty-sixth episode of the GameDev.tv Community Podcast. 3D Prop Artist for PlayStation at Santa Monica Studios. She was previously at Animal Made. She plays Dark Souls III Strimmah on Twitch. Caitlin's Twitch: https://www.twitch.tv/VixitMortus Caitlin's Instagram: https://www.instagram.com/vixitmortus/ Caitlin's ArtStation…
 
In this episode of The Mobile Gamedev Playbook, we’re exploring all things metaverse. The idea of the metaverse has caught on across the tech industry over the last decade, with tech giants seemingly in a race to make it a reality. CEO and co-founder of RP1, Sean Mann, joins host Jon Jordan to discuss how close the metaverse is to becoming a realit…
 
It's that time again! Time for another episode, that is. Mark tries to convince his fellow hosts that games should include more bonus content—developer commentary, concept art, and so forth. Stephen talks about giving talks, even though he doesn't like to give talks. And Ellen finished a game! What should Ellen play next? A poll for you! - Twitter …
 
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