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I didn’t just have one thing . . . with Lafiya Watson Ramirez

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Inhoud geleverd door Maremel Institute. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Maremel Institute of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
From photography to musician websites to Flash to now AR, Lafiya Watson Ramirez combines visual and experience creation with storytelling. She tells her own story about how she moved from photography to web and interactive design into being inspired by Pokemon Go to pursue Augmented Reality (AR) through Snap Studios and a residency there. She shares some of her projects and her ideas for future projects.

Guest: Multidisciplinary artist Lafiya Watson Ramirez

Lafiya Watson Ramirez is a multidisciplinary artist specializing in AR development, web development, graphic design, and photography. Her strength lies in combining her array of skills to produce unique digital content. Over the years, Lafiya has created websites for musicians, artists, and non-profit organizations. Her photographs of musicians have been featured on billboards, various publications, and television programs including on BET and PBS NewsHour. For eight years, Lafiya worked as the Coordinator of Electronic Media at Usdan Summer Camp for the Arts. She returned to freelancing in 2019 to pursue her latest passion, Augmented Reality. She was part of an artist residency program at Snapchat in 2020 and has since become a verified Snapchat developer. Lafiya has been a part of a few hackathons including MIT Reality Hack, 5th Wall Forum, and the Musical Theatre Factory XR Garage experience. She has also developed AR filters for clients, most notably for The Museum of the City of New York. Most recently, she worked on a proof of concept with artist and choreographer Koryn Wicks for a location based AR walk through LA’s Cobb Estate. Lafiya’s main focus is on creating engaging and interactive storytelling games and experiences, especially for use with wearable devices.

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49 afleveringen

Artwork
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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on February 27, 2024 02:54 (7M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 348266116 series 2878880
Inhoud geleverd door Maremel Institute. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Maremel Institute of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
From photography to musician websites to Flash to now AR, Lafiya Watson Ramirez combines visual and experience creation with storytelling. She tells her own story about how she moved from photography to web and interactive design into being inspired by Pokemon Go to pursue Augmented Reality (AR) through Snap Studios and a residency there. She shares some of her projects and her ideas for future projects.

Guest: Multidisciplinary artist Lafiya Watson Ramirez

Lafiya Watson Ramirez is a multidisciplinary artist specializing in AR development, web development, graphic design, and photography. Her strength lies in combining her array of skills to produce unique digital content. Over the years, Lafiya has created websites for musicians, artists, and non-profit organizations. Her photographs of musicians have been featured on billboards, various publications, and television programs including on BET and PBS NewsHour. For eight years, Lafiya worked as the Coordinator of Electronic Media at Usdan Summer Camp for the Arts. She returned to freelancing in 2019 to pursue her latest passion, Augmented Reality. She was part of an artist residency program at Snapchat in 2020 and has since become a verified Snapchat developer. Lafiya has been a part of a few hackathons including MIT Reality Hack, 5th Wall Forum, and the Musical Theatre Factory XR Garage experience. She has also developed AR filters for clients, most notably for The Museum of the City of New York. Most recently, she worked on a proof of concept with artist and choreographer Koryn Wicks for a location based AR walk through LA’s Cobb Estate. Lafiya’s main focus is on creating engaging and interactive storytelling games and experiences, especially for use with wearable devices.

Mentioned Links:


  continue reading

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