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Inhoud geleverd door Zac Dixon. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Zac Dixon of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
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Episode 12: Marcus Eckert

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Manage episode 124185259 series 97697
Inhoud geleverd door Zac Dixon. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Zac Dixon of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

Marcus Eckert is a programmer and motion designer based in Oslo, Norway. During this episode, we discuss Wide Sky, taking negative feedback, where to start when learning code languages and the importance of developing new skills and improving on the old skills.

Links:

Website: http://www.marcuseckert.com/

Squall: http://www.marcuseckert.com/squall/

Tumblr: http://marcus-experiments.tumblr.com/

Twitter: https://twitter.com/marcus_eckert

Wide Sky: https://itunes.apple.com/us/app/wide-sky/id592925278?mt=8

Wide Sky Trailer: https://vimeo.com/57916203

Highlights:

-Background

-From journalism to counselor to freelance motion design

-Wide Sky game & its trailer

-Process of getting better, trying old work again

-Coding & expressions

-Taking feedback

-Advice for anyone looking to get into creative projects

-App culture

-Squall

-Stop motion

-Google/ Apple Motion Design

-Future for Marcus

-What Marcus is learning right now

-Advice on starting to learn code languages

-Tools for After Effects

-Dream client: Someone who doesn’t tell you, you can do whatever you want

-Favorite animated film: Ghost in the Shower

-What do your parents think you do: Apps the stuff that is on there

-Animalator: a cat

Animalators is part of the Gradient Podcast Network. Learn more at Gradient.is.

  continue reading

61 afleveringen

Artwork

Episode 12: Marcus Eckert

Animalators

65 subscribers

published

iconDelen
 
Manage episode 124185259 series 97697
Inhoud geleverd door Zac Dixon. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Zac Dixon of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

Marcus Eckert is a programmer and motion designer based in Oslo, Norway. During this episode, we discuss Wide Sky, taking negative feedback, where to start when learning code languages and the importance of developing new skills and improving on the old skills.

Links:

Website: http://www.marcuseckert.com/

Squall: http://www.marcuseckert.com/squall/

Tumblr: http://marcus-experiments.tumblr.com/

Twitter: https://twitter.com/marcus_eckert

Wide Sky: https://itunes.apple.com/us/app/wide-sky/id592925278?mt=8

Wide Sky Trailer: https://vimeo.com/57916203

Highlights:

-Background

-From journalism to counselor to freelance motion design

-Wide Sky game & its trailer

-Process of getting better, trying old work again

-Coding & expressions

-Taking feedback

-Advice for anyone looking to get into creative projects

-App culture

-Squall

-Stop motion

-Google/ Apple Motion Design

-Future for Marcus

-What Marcus is learning right now

-Advice on starting to learn code languages

-Tools for After Effects

-Dream client: Someone who doesn’t tell you, you can do whatever you want

-Favorite animated film: Ghost in the Shower

-What do your parents think you do: Apps the stuff that is on there

-Animalator: a cat

Animalators is part of the Gradient Podcast Network. Learn more at Gradient.is.

  continue reading

61 afleveringen

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