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How games changed history

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Manage episode 434063817 series 106
Inhoud geleverd door Immediate Media. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Immediate Media of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

From Chess and Go, to Snakes and Ladders, Monopoly and the ancient Egyptian game of Senet, people have long had a fascination with games. But according to author and academic Kelly Clancy, these games have not only provided people with entertainment (and sparked family arguments), they've also shaped warfare, philosophy and social interactions for several millennia. In today's episode, Ellie Cawthorne speaks to Kelly to find out more.

(Ad) Kelly Clancy is the author of Playing with Reality: How Games Have Shaped Our World (Riverhead Books, 2024). Buy it now from Amazon: https://go.skimresources.com?id=71026X1535947&xcust=historyextra-social-histboty&xs=1&url=https%3A%2F%2Fwww.amazon.com%2FPlaying-Reality-Games-Shaped-World%2Fdp%2F0593538188.

Listen to our conversation with Professor Irving Finkel on ancient Mesopotamian ghosts here: https://link.chtbl.com/4Zb4_V7h

The HistoryExtra podcast is produced by the team behind BBC History Magazine.

Learn more about your ad choices. Visit podcastchoices.com/adchoices

  continue reading

2166 afleveringen

Artwork

How games changed history

History Extra podcast

433,673 subscribers

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Manage episode 434063817 series 106
Inhoud geleverd door Immediate Media. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Immediate Media of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

From Chess and Go, to Snakes and Ladders, Monopoly and the ancient Egyptian game of Senet, people have long had a fascination with games. But according to author and academic Kelly Clancy, these games have not only provided people with entertainment (and sparked family arguments), they've also shaped warfare, philosophy and social interactions for several millennia. In today's episode, Ellie Cawthorne speaks to Kelly to find out more.

(Ad) Kelly Clancy is the author of Playing with Reality: How Games Have Shaped Our World (Riverhead Books, 2024). Buy it now from Amazon: https://go.skimresources.com?id=71026X1535947&xcust=historyextra-social-histboty&xs=1&url=https%3A%2F%2Fwww.amazon.com%2FPlaying-Reality-Games-Shaped-World%2Fdp%2F0593538188.

Listen to our conversation with Professor Irving Finkel on ancient Mesopotamian ghosts here: https://link.chtbl.com/4Zb4_V7h

The HistoryExtra podcast is produced by the team behind BBC History Magazine.

Learn more about your ad choices. Visit podcastchoices.com/adchoices

  continue reading

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