A Star Citizen Podcast
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Episode 9 – stArs Oratoria
42:30
42:30
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42:30
In the ninth episode, we discuss the new Aurora reveal, more concept art, playable aliens, the naming system, and more. In addition, we proudly feature our fourth guest from the community, Pix. Relevant Links: Naming System Original Poll Naming System Update Wingman’s Hangar 16 (Viewpoint Clarification) “Does having playable aliens ruin ……
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Episode 8 – stArs Oratoria
57:12
57:12
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57:12
In the eighth episode, we throw everything we know out the window and proudly feature our first guest from the development team, Wingman. Eric “Wingman” Peterson is the President of Production and Development at Cloud Imperium Games and the host of the weekly dev show, Wingman’s Hangar. This episode is ……
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Episode 7 – stArs Oratoria
17:10
17:10
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17:10
In the seventh episode, we touch on the new website interface preview and the exciting Spider concept art. This episode is a bit shorter than usual due to time constraints. Relevant Links Website UI Demo Spider Concept Art Ships Development Document Ship Size Comparison thread Cathcart SystemDoor stArs Oratoria
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Episode 6 – stArs Oratoria
44:13
44:13
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44:13
In the sixth episode, we discuss mining, characters and accounts, and touch on the subject of permadeath one last time (for now) following the ‘Death of A Spaceman’ reveal. As well, we proudly feature our third guest from the community (along with some of his favorite ideas from official forum …Door stArs Oratoria
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Episode 5 – stArs Oratoria
45:53
45:53
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45:53
In the fifth episode, we discuss permadeath and game ratings. In addition, we proudly feature our second guest from the community, Grue. Relevant Links: Ships Development Document Krell System DayZ Chris Roberts’ Interview w/ Coalition of Christian Gamers “slaughter em all, but don’t you dare curse or show me your ……
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Episode 4 – stArs Oratoria
38:16
38:16
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38:16
In the fourth episode, we discuss the 300i design, alternatives to the cargo/P52 docking scenario of the Constellation, and peripherals (including HOTAS setups, cockpits, and the Oculus Rift). In addition, we touch upon the subscription controversy that was all the rage over the last month and most importantly, episode four ……
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Episode 3 – stArs Oratoria
35:54
35:54
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35:54
In the third episode – and our last before the holidays – we discuss Star Citizen sound direction, including music, voice acting and sound effects. Notable links: Freelancer Design Voting Page Constellation Paintovers mmorpg.com Interview Ships Development Document Constellation Schematics/Info Fun Music/Sound Reference Links: Aerith’s Theme Ave Ma…
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Episode 2 – stArs Oratoria
25:01
25:01
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25:01
In the second episode, we discuss RPG mechanics and 1st-person gameplay, as well as the latest news from Cloud Imperium Games Corporation. Notable links: Meet the Xi’an (Xi’an language tidbits) Insurance FAQ Star Citizen Ships Development Document J-327 Ship (from the Star Wars prequels)Door stArs Oratoria
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Episode 1 – stArs Oratoria
19:58
19:58
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19:58
In the inaugural episode, we are introduced to Star Citizen and the stArs Oratoria podcast.Door stArs Oratoria
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