#33: The Future of Blender with Ton Roosendaal & Pablo Vazquez
Manage episode 345986783 series 2917364
In this podcast, we talk about the future of Blender with the founder of Blender Ton Roosendaal and UIX, Design & Communication artist Pablo Vazquez.
Pablo Links
Twitter: https://twitter.com/pablovazquez_
Instagram: https://www.instagram.com/pablovazquez.art/?hl=en
Ton’s Links
Twitter: https://twitter.com/tonroosendaal?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
Blender: blender.org
Signup to Poliigon: https://www.poliigon.com/?utm_campaign=andrewprice-pod&utm_source=desc&utm_medium=youtube&utm_content=ep-25
Chapter Markers:
00:00:00 - Podcast Start
00:00:57 - What is Blender’s focus in the film production pipeline
00:09:32 - Biggest problem with Universal Scene Description
00:15:11 - Why Ton decided to make Blender open source
00:21:30 - What is Blender Labs and is Blender changing completely
00:34:15 - Poliigon Ad
00:35:10 - How companies have to change with emerging technology
00:39:17 - Pablo background working with Blender
00:48:07 - What it’s like working at Blender
01:03:58 - Pablo’s reaction to Blender skyrocketing user base
01:14:50 - Does Blender needs to be more user friendly
01:17:48 - When is Blender new texture paint coming out
01:22:10 - How it’s like balancing Poliigon and Blender Guru
01:28:33 - Pablo’s thought on NFTs
Send in your video question: https://www.blenderguru.com/podcastquestion
Listen to The Andrew Price Podcast:
Spotify: https://open.spotify.com/show/3iQrZmxF18bDcou2ZpN0R9
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Breaker: https://www.breaker.audio/the-andrew-price-podcast
Pocket Casts: https://pca.st/g63tah31
RadioPublic: https://radiopublic.com/the-andrew-price-podcast-8QQnak
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