Artwork

Inhoud geleverd door Akash Thakkar. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Akash Thakkar of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
Player FM - Podcast-app
Ga offline met de app Player FM !

Building a 40-Year Career in Audio with Rob Pearsall

57:44
 
Delen
 

Manage episode 450065009 series 2946366
Inhoud geleverd door Akash Thakkar. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Akash Thakkar of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

#79: My guest today is Rob Pearsall, a composer and sound designer based out of Seattle, Washington. He has had a career in game audio spanning over 20 years and dove into game audio for the first time at 46 years old. Since beginning his career he has worked on Halo: Reach, Halo 4, Destiny, République, BattleTech, Falcon Age, The Lamplighters League, and many others.

In this episode, we talk about how Rob broke into the game audio world before it was “cool”, the extreme importance of networking, how he dealt with the industry in his 40s, and much more.

Find Rob here:

Website: https://www.robpearsall.com/

IMDB: https://www.imdb.com/name/nm7111207/?ref_=fn_al_nm_1

Spotify: https://open.spotify.com/artist/7MKfJOI5YFJfr8K4Ur1nVJ

And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to http://www.bit.ly/soundbizpod

  continue reading

92 afleveringen

Artwork
iconDelen
 
Manage episode 450065009 series 2946366
Inhoud geleverd door Akash Thakkar. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Akash Thakkar of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

#79: My guest today is Rob Pearsall, a composer and sound designer based out of Seattle, Washington. He has had a career in game audio spanning over 20 years and dove into game audio for the first time at 46 years old. Since beginning his career he has worked on Halo: Reach, Halo 4, Destiny, République, BattleTech, Falcon Age, The Lamplighters League, and many others.

In this episode, we talk about how Rob broke into the game audio world before it was “cool”, the extreme importance of networking, how he dealt with the industry in his 40s, and much more.

Find Rob here:

Website: https://www.robpearsall.com/

IMDB: https://www.imdb.com/name/nm7111207/?ref_=fn_al_nm_1

Spotify: https://open.spotify.com/artist/7MKfJOI5YFJfr8K4Ur1nVJ

And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to http://www.bit.ly/soundbizpod

  continue reading

92 afleveringen

Alle afleveringen

×
 
Loading …

Welkom op Player FM!

Player FM scant het web op podcasts van hoge kwaliteit waarvan u nu kunt genieten. Het is de beste podcast-app en werkt op Android, iPhone en internet. Aanmelden om abonnementen op verschillende apparaten te synchroniseren.

 

Korte handleiding

Luister naar deze show terwijl je op verkenning gaat
Spelen