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#22 Making one of Evercade's best-loved games: Goodboy Galaxy, with Rik Nicol

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Inhoud geleverd door Phil Szomszor. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Phil Szomszor of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

Goodboy Galaxy is widely regarded as one of the best games on Evercade, so having the chance to speak to one half of the development team, Rik Nicol, was a too good an opportunity to pass up on. In this episode we find out how Goodboy Galaxy was conceived, why it was developed on Game Boy Advance, the biggest challenges in making the game, and what it was like working with Blaze Entertainment on launch.

Rik also tells us about his Desert Island Carts and which piece of gaming music he would like to take with him to a desert island.

If you enjoyed Goodboy Galaxy, you'll love this deepdive into the game. And if you haven't played it before, you'll be wanting to buy the cart after listening to Rik!

🔗 Links:

Website - goodboygalaxy.com

X / Twitter - @hot_pengu

🎵 Music:

Neon Gaming, by Dope Stuff

Desert Island Disc theme tune, by Eric Coates and his orchestra

Gods: Into the Wonderful (1991) main theme arranged for Amiga by Richard Joseph. Original by Nation XII.

  continue reading

26 afleveringen

Artwork
iconDelen
 
Manage episode 439612427 series 3576122
Inhoud geleverd door Phil Szomszor. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Phil Szomszor of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

Goodboy Galaxy is widely regarded as one of the best games on Evercade, so having the chance to speak to one half of the development team, Rik Nicol, was a too good an opportunity to pass up on. In this episode we find out how Goodboy Galaxy was conceived, why it was developed on Game Boy Advance, the biggest challenges in making the game, and what it was like working with Blaze Entertainment on launch.

Rik also tells us about his Desert Island Carts and which piece of gaming music he would like to take with him to a desert island.

If you enjoyed Goodboy Galaxy, you'll love this deepdive into the game. And if you haven't played it before, you'll be wanting to buy the cart after listening to Rik!

🔗 Links:

Website - goodboygalaxy.com

X / Twitter - @hot_pengu

🎵 Music:

Neon Gaming, by Dope Stuff

Desert Island Disc theme tune, by Eric Coates and his orchestra

Gods: Into the Wonderful (1991) main theme arranged for Amiga by Richard Joseph. Original by Nation XII.

  continue reading

26 afleveringen

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