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More like A-Why? (With Ed Zitron)

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Manage episode 409474475 series 3563061
Inhoud geleverd door Aftermath LLC. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Aftermath LLC of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

On this week’s episode, Nathan and Chris are joined by writer, podcaster, PR guy, and former games journalist Ed Zitron to talk about, well, a lot of stuff. We begin by talking about “media being destroyed by idiots,” as Ed puts it, before discussing Nvidia’s pivot to AI and how it could crash and burn, taking countless jobs with it. Then we discuss AI NPCs in video games, which Nathan got to try out several different flavors of at GDC. The verdict: They can be fun to mess with, but the novelty wears off quickly, and then what’s the point of them? How does being able to talk to NPCs – something players often try to avoid – forever improve video games? After that we move on to BioShock creator Ken Levine’s long-awaited new game, Judas, which got a big reveal this week. After all that time, it looks… like another BioShock. Somehow, we still find time to then talk about Final Fantasy VII Rebirth and Dragon’s Dogma 2, as well. Oh, and Nathan finally gets to discuss karaoke on the podcast. Something for everyone!

Credits

- Hosts: Nathan Grayson, Chris Person, & Special Guest Ed Zitron

- Podcast Production & Ads: Multitude

- Subscribe to Aftermath!

About The Show

Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

  continue reading

41 afleveringen

Artwork
iconDelen
 
Manage episode 409474475 series 3563061
Inhoud geleverd door Aftermath LLC. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Aftermath LLC of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

On this week’s episode, Nathan and Chris are joined by writer, podcaster, PR guy, and former games journalist Ed Zitron to talk about, well, a lot of stuff. We begin by talking about “media being destroyed by idiots,” as Ed puts it, before discussing Nvidia’s pivot to AI and how it could crash and burn, taking countless jobs with it. Then we discuss AI NPCs in video games, which Nathan got to try out several different flavors of at GDC. The verdict: They can be fun to mess with, but the novelty wears off quickly, and then what’s the point of them? How does being able to talk to NPCs – something players often try to avoid – forever improve video games? After that we move on to BioShock creator Ken Levine’s long-awaited new game, Judas, which got a big reveal this week. After all that time, it looks… like another BioShock. Somehow, we still find time to then talk about Final Fantasy VII Rebirth and Dragon’s Dogma 2, as well. Oh, and Nathan finally gets to discuss karaoke on the podcast. Something for everyone!

Credits

- Hosts: Nathan Grayson, Chris Person, & Special Guest Ed Zitron

- Podcast Production & Ads: Multitude

- Subscribe to Aftermath!

About The Show

Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

  continue reading

41 afleveringen

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