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[Bonus] The Rise & Fall of Ambrosia Software, '90s Mac Legends - PAX Aus 2019 talk

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Manage episode 247585058 series 1952269
Inhoud geleverd door Richard Moss. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Richard Moss of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

While I'm away on my honeymoon, here's my complete talk from PAX Australia 2019, on the rise and fall of legendary shareware publisher Ambrosia Software — the most underrated of the '90s indie publishing giants.

You can find accompanying slides at https://tinyurl.com/paxausambrosiatalk as well as my full script on the accompanying blog post at lifeandtimes.games. So please, enjoy, and I'll see you in a couple of weeks.

The synopsis:

For Mac gamers in the 90s, the people of Ambrosia Software were rockstars. Heroes. And with brilliant games like Maelstrom, Escape Velocity, Harry the Handsome Executive, Apeiron, and more, plus a company newsletter that spoke directly to the fans, they could do no wrong. In light of Ambrosia's recent closure (finally!), Secret History of Mac Gaming author Richard Moss recounts the studio's high and lowpoints and tells the stories behind its best games.

***

Thanks as always to my supporters on Patreon — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, Eric Zocher, and Seth Robinson. And a very big thank you (and warm welcome!) to my five new patrons this month. If you'd like to become a supporter, for as little as $1 a month, head to my Patreon page and sign up.

  continue reading

64 afleveringen

Artwork
iconDelen
 
Manage episode 247585058 series 1952269
Inhoud geleverd door Richard Moss. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Richard Moss of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

While I'm away on my honeymoon, here's my complete talk from PAX Australia 2019, on the rise and fall of legendary shareware publisher Ambrosia Software — the most underrated of the '90s indie publishing giants.

You can find accompanying slides at https://tinyurl.com/paxausambrosiatalk as well as my full script on the accompanying blog post at lifeandtimes.games. So please, enjoy, and I'll see you in a couple of weeks.

The synopsis:

For Mac gamers in the 90s, the people of Ambrosia Software were rockstars. Heroes. And with brilliant games like Maelstrom, Escape Velocity, Harry the Handsome Executive, Apeiron, and more, plus a company newsletter that spoke directly to the fans, they could do no wrong. In light of Ambrosia's recent closure (finally!), Secret History of Mac Gaming author Richard Moss recounts the studio's high and lowpoints and tells the stories behind its best games.

***

Thanks as always to my supporters on Patreon — especially my $10+ backers Vivek Mohan, Simon Moss, Wade Tregaskis, Eric Zocher, and Seth Robinson. And a very big thank you (and warm welcome!) to my five new patrons this month. If you'd like to become a supporter, for as little as $1 a month, head to my Patreon page and sign up.

  continue reading

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