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Eric Freeman and Elisabeth Robson on design patterns

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Manage episode 183624515 series 1433313
Inhoud geleverd door O'Reilly Media. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door O'Reilly Media of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

The O’Reilly Programming Podcast: Creating designs that are more flexible and resilient to change.

In this episode of the O’Reilly Programming Podcast, I talk with Eric Freeman and Elisabeth Robson, presenters of the live online training course Design Patterns Boot Camp, and co-authors (with Bert Bates and Kathy Sierra) of Head First Design Patterns, among other books. They are also co-founders of WickedlySmart, an online learning company for software developers.

Discussion points:

  • How to use design patterns, which are solutions that have been repeatedly applied to particular object-oriented problems
  • Examples of the types of “non-obvious solutions” that can be achieved through design patterns
  • How design patterns can help create a shared vocabulary that can improve teams’ collaborations
  • The difference between design patterns and design principles
  • WickedlySmart’s projects, including “Game of Life,” which explores the area of cellular automata by building a generative application

Other links:

  continue reading

25 afleveringen

Artwork
iconDelen
 
Manage episode 183624515 series 1433313
Inhoud geleverd door O'Reilly Media. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door O'Reilly Media of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

The O’Reilly Programming Podcast: Creating designs that are more flexible and resilient to change.

In this episode of the O’Reilly Programming Podcast, I talk with Eric Freeman and Elisabeth Robson, presenters of the live online training course Design Patterns Boot Camp, and co-authors (with Bert Bates and Kathy Sierra) of Head First Design Patterns, among other books. They are also co-founders of WickedlySmart, an online learning company for software developers.

Discussion points:

  • How to use design patterns, which are solutions that have been repeatedly applied to particular object-oriented problems
  • Examples of the types of “non-obvious solutions” that can be achieved through design patterns
  • How design patterns can help create a shared vocabulary that can improve teams’ collaborations
  • The difference between design patterns and design principles
  • WickedlySmart’s projects, including “Game of Life,” which explores the area of cellular automata by building a generative application

Other links:

  continue reading

25 afleveringen

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