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Inhoud geleverd door Jon Hook. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Jon Hook of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
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Modern Mythos - ep.024 - En-garde!

1:04:55
 
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Manage episode 355898073 series 2910495
Inhoud geleverd door Jon Hook. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Jon Hook of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
COMBAT: Initiative:
  • Descending DEX order
  • Tied DEX values are broken by relevant Combat Skill (descending)
Action:
  • One main action
  • Time is flexible for the situation, as governed by the Keeper, but it’s typically just a few seconds… 3-5 seconds
  • Movement can be included in the action, but only if the movement and action can be reasonably executed within the 3-5 second timeframe
  • Types of Actions:
  • Attack with Skill
  • Fighting Maneuver (How does it differ from an Attack)
  • Flee
  • Cast a Spell
  • Other Non-Combat Action
Attack with Skill:
  • Roll relevant Skill check
  • Level of success (Regular/Hard/Extreme) could influence the scale of success or amount of damage inflicted
  • If both combatants are engaged in Melee Combat, then both combatants roll their relevant Skill check – Attacker vs Defender
  • Defender can Dodge or Fight Back
  • Dodge: In case of a tied level of success, Defender wins
  • Fight Back: In case of a tied level of success, Attacker wins
RedBubble Link: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u Discord Link: https://discord.gg/t7Ud67zRG3 We can’t do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome! We also want to thank John Sumrow, for our badass logo. He’s a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes. https://www.facebook.com/johnsumrow http://www.johnsumrow.com https://www.patreon.com/JohnSumrow And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft’s writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes. https://thedarkestofthehillsidethickets.bandcamp.com/ http://thickets.net/
  continue reading

47 afleveringen

Artwork
iconDelen
 
Manage episode 355898073 series 2910495
Inhoud geleverd door Jon Hook. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Jon Hook of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
COMBAT: Initiative:
  • Descending DEX order
  • Tied DEX values are broken by relevant Combat Skill (descending)
Action:
  • One main action
  • Time is flexible for the situation, as governed by the Keeper, but it’s typically just a few seconds… 3-5 seconds
  • Movement can be included in the action, but only if the movement and action can be reasonably executed within the 3-5 second timeframe
  • Types of Actions:
  • Attack with Skill
  • Fighting Maneuver (How does it differ from an Attack)
  • Flee
  • Cast a Spell
  • Other Non-Combat Action
Attack with Skill:
  • Roll relevant Skill check
  • Level of success (Regular/Hard/Extreme) could influence the scale of success or amount of damage inflicted
  • If both combatants are engaged in Melee Combat, then both combatants roll their relevant Skill check – Attacker vs Defender
  • Defender can Dodge or Fight Back
  • Dodge: In case of a tied level of success, Defender wins
  • Fight Back: In case of a tied level of success, Attacker wins
RedBubble Link: https://www.redbubble.com/people/Modern-Mythos/shop?asc=u Discord Link: https://discord.gg/t7Ud67zRG3 We can’t do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome! We also want to thank John Sumrow, for our badass logo. He’s a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account. Links in the show notes. https://www.facebook.com/johnsumrow http://www.johnsumrow.com https://www.patreon.com/JohnSumrow And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft’s writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site. Links in the show notes. https://thedarkestofthehillsidethickets.bandcamp.com/ http://thickets.net/
  continue reading

47 afleveringen

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