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Inhoud geleverd door Loose Screws. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Loose Screws of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
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Episode 187 - Homie, I’m the Man

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Manage episode 365297452 series 2550729
Inhoud geleverd door Loose Screws. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Loose Screws of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

http://loosescrewsed.com

Join us on discord! And check out the merch store! PROMO CODES

https://discord.io/LooseScrews

Support us on Patreon:

https://www.patreon.com/LooseScrewsED

Squad Update:

  • Election in MCC 858 and Yingo

  • Expansion from HIP 4907 ongoing

  • Push LSN in HIP 4907 and Calarum

  • The usuals overheating again. Especially 7 Andromedae.

All details in the #standing-orders and/or the #loose-screws-factions channels of the Discord.

Dev news:

  • 15.02 patch https://forums.frontier.co.uk/threads/15-02-update-notes.617439/

  • Fixed some unintended changes to ship flight characteristics in situations where rotational correction was active.

  • Enabling rotational correction should no longer have any impact on the flight characteristics of your ship outside of situations where it is actively correcting rotation (Ticket Reference: ID 44533)

  • Fix for players not being able to plot a route to settlements/ports through the POI panel UI (Ticket Reference: ID 59375)

  • Fix for pulse wave analyser not highlighting high resource asteroids in rings correctly (Ticket Reference: ID 50436)

  • Fix for insufficient number of targets arriving at settlements for Raid and Massacre Missions (Ticket Reference: ID 48424)

  • Fix for "Objective Failed" prompt repeatedly triggering when canceling an on foot mission (Ticket Reference: ID 50524)

  • The Frontline Turrets that protect ground troops have had their repair timer increased to 10 minutes (up from 2 minutes).

    • Note: The dev team felt that the existing 2-minute timer did more harm than good by preventing interesting interplay between ground and air units at conflict zones around settlements. This change will now allow Commanders with suitably equipped ships to make a conscious choice between continuing to avoid drawing the fire of the turrets or to actively engage them in order to open up a window of opportunity for ground engagement or assaults on dropships.

      If you like the show please rate and review on your podcast player, which helps people find the show.

      Join us on Discord at discord.io/loosescrews and check out the merch store at loosescrewsed.com for mugs, t-shirts, hoodies, and more. And you can support us on patreon!

      http://patreon.com/loosescrewsed

  continue reading

257 afleveringen

Artwork
iconDelen
 
Manage episode 365297452 series 2550729
Inhoud geleverd door Loose Screws. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Loose Screws of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

http://loosescrewsed.com

Join us on discord! And check out the merch store! PROMO CODES

https://discord.io/LooseScrews

Support us on Patreon:

https://www.patreon.com/LooseScrewsED

Squad Update:

  • Election in MCC 858 and Yingo

  • Expansion from HIP 4907 ongoing

  • Push LSN in HIP 4907 and Calarum

  • The usuals overheating again. Especially 7 Andromedae.

All details in the #standing-orders and/or the #loose-screws-factions channels of the Discord.

Dev news:

  • 15.02 patch https://forums.frontier.co.uk/threads/15-02-update-notes.617439/

  • Fixed some unintended changes to ship flight characteristics in situations where rotational correction was active.

  • Enabling rotational correction should no longer have any impact on the flight characteristics of your ship outside of situations where it is actively correcting rotation (Ticket Reference: ID 44533)

  • Fix for players not being able to plot a route to settlements/ports through the POI panel UI (Ticket Reference: ID 59375)

  • Fix for pulse wave analyser not highlighting high resource asteroids in rings correctly (Ticket Reference: ID 50436)

  • Fix for insufficient number of targets arriving at settlements for Raid and Massacre Missions (Ticket Reference: ID 48424)

  • Fix for "Objective Failed" prompt repeatedly triggering when canceling an on foot mission (Ticket Reference: ID 50524)

  • The Frontline Turrets that protect ground troops have had their repair timer increased to 10 minutes (up from 2 minutes).

    • Note: The dev team felt that the existing 2-minute timer did more harm than good by preventing interesting interplay between ground and air units at conflict zones around settlements. This change will now allow Commanders with suitably equipped ships to make a conscious choice between continuing to avoid drawing the fire of the turrets or to actively engage them in order to open up a window of opportunity for ground engagement or assaults on dropships.

      If you like the show please rate and review on your podcast player, which helps people find the show.

      Join us on Discord at discord.io/loosescrews and check out the merch store at loosescrewsed.com for mugs, t-shirts, hoodies, and more. And you can support us on patreon!

      http://patreon.com/loosescrewsed

  continue reading

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