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IMMORTALITY's Sam Barlow on why AI art could never really replace people

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Manage episode 373983007 series 2343091
Inhoud geleverd door SIFTER. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door SIFTER of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

The first thing you notice when you see a game made by Half Mermaid the studio lead by Sam Barlow is that it doesn't really look like a game, the full motion video looks more like a TV show or movie.

For Barlow what initially started as a creative and budgetary constraint of being a small indie team has become a defining feature of his work, with his most recent title IMMORTALITY which explores three decades of filmmaking.

Barlow will be making his way to Australia for SXSW Sydney in October this year and spoke about his creative process, filmic literacy in the audience, and why he stands with the actors striking for a better deal in Hollywood.

You can support SIFTER's independent gaming journalism by

☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

👕 Wearing our merch https://sifter.store/

💬 Talking to us on the SIFTER Discord https://www.sifter.com.au/discord

SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang, Adam Christou and Chris Button. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Audio Technica Australia for their support of SIFTER.

  continue reading

274 afleveringen

Artwork
iconDelen
 
Manage episode 373983007 series 2343091
Inhoud geleverd door SIFTER. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door SIFTER of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

The first thing you notice when you see a game made by Half Mermaid the studio lead by Sam Barlow is that it doesn't really look like a game, the full motion video looks more like a TV show or movie.

For Barlow what initially started as a creative and budgetary constraint of being a small indie team has become a defining feature of his work, with his most recent title IMMORTALITY which explores three decades of filmmaking.

Barlow will be making his way to Australia for SXSW Sydney in October this year and spoke about his creative process, filmic literacy in the audience, and why he stands with the actors striking for a better deal in Hollywood.

You can support SIFTER's independent gaming journalism by

☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

👕 Wearing our merch https://sifter.store/

💬 Talking to us on the SIFTER Discord https://www.sifter.com.au/discord

SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang, Adam Christou and Chris Button. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Audio Technica Australia for their support of SIFTER.

  continue reading

274 afleveringen

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