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CURSED TO GOLF is a roguelite golf platfomer that works way better than you'd think

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Manage episode 338997965 series 2343091
Inhoud geleverd door SIFTER. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door SIFTER of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

CURSED TO GOLF is a rogue-like or as developer Liam Edwards likes to call it a "golf-like" platformer with some excellent tunes and beautiful pixel art graphics.

We speak to Liam about the origins of the game as a small personal project, building up the team to polish it, design decisions and gameplay design as well has find out what tips he'd give to new players.

There are also a few secrets and easter eggs hidden in the game as well, so learn where you should keep an eye out!

Support SIFTER's independent gaming journalism by buying us a coffee on KoFi or some merch on the SIFTER STORE

Join the SIFTER Discord to be part of the conversation

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

272 afleveringen

Artwork
iconDelen
 
Manage episode 338997965 series 2343091
Inhoud geleverd door SIFTER. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door SIFTER of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

CURSED TO GOLF is a rogue-like or as developer Liam Edwards likes to call it a "golf-like" platformer with some excellent tunes and beautiful pixel art graphics.

We speak to Liam about the origins of the game as a small personal project, building up the team to polish it, design decisions and gameplay design as well has find out what tips he'd give to new players.

There are also a few secrets and easter eggs hidden in the game as well, so learn where you should keep an eye out!

Support SIFTER's independent gaming journalism by buying us a coffee on KoFi or some merch on the SIFTER STORE

Join the SIFTER Discord to be part of the conversation

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

272 afleveringen

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