E19 | A Conversation about Design for Non-Designers | Kim Calderone
Manage episode 312693047 series 3241777
In this episode, we have a great conversation all about the language of design with my guest Kim Calderone, a Product Designer at ServiceTitan with a background in User Experience, Design Research and Graphic Design.
*******************************
Questions Asked
*******************************
- Tell us about your background.
- Please define design from a UX perspective.
- For user centered design, is layout or style affected by the user?
- Is the blueprint more objective versus style being more subjective?
- How can a company standardize on a single blueprint?
- Why is it important for developers to understand more about design?
- How can we bridge the gap in design knowledge between designers and developers?
- How do you strike the balance between your design and the limitations of code?
- What should designers know about developers to improve communication?
- What should developers know about designers to improve communication?
- Tell us about the designer lifecycle and how it compares to the software development lifecycle.
- What is a problem statement?
- Tell us about user research and when that happens?
- When do you work on the blueprint for the design?
- Tell us about information architecture and when do you start it?
- What are wireframes and when do you start that?
- What is usability testing?
- What is a prototype?
- When is style and colors added to a design?
- When do developers get involved during the design phase, if at all?
- When should you involve content authors during the design process?
- What is ideation?
- What are the tools you use to create prototypes?
- How do you strike the balance between the amount of time you put into a prototype versus the actual finished product.
- What are "micro animations"?
- What kinds of research do designers perform, apart from user research?
- How do designers use data to guide their designs?
- What's the difference between User Experience Design, Visual Experience Design and User Interface Design?
- Should designers be involved in the content modeling phase of a project?
- How can we bring content modelers and designers together earlier in the project?
- What is the most important thing people in a team should know about designers?
*******************************
Reference Links
*******************************
- Figma (https://www.figma.com/)
- Sketch (https://www.sketch.com/)
- Zeplin (https://zeplin.io/)
- Invision (https://www.invisionapp.com/)
- ServiceTitan’s Anvil Design System (https://anvil.servicetitan.com/)
- Kim’s Portfolio (https://www.kimcalderone.com/)
31 afleveringen