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Inhoud geleverd door Dan "Shoe" Hsu and Going Analog. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Dan "Shoe" Hsu and Going Analog of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
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140: Fancy components, how games delight and surprise us (guest: designer Chris Matthew)

1:00:48
 
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Manage episode 438255293 series 2417616
Inhoud geleverd door Dan "Shoe" Hsu and Going Analog. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Dan "Shoe" Hsu and Going Analog of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
Board games = cardboard. It's in the name of the material itself! But...what about An Age Contrived, a new Euro-style, action-programming strategy game designed by Chris Matthew of indie publisher Bellows Intent? It has magnetic bits, chunky Azul-style tiles, and in the Founder's and Collector's Editions, the player boards are set into solid metal frames. What? And you can shoot those tiles out with a spring/lever mechanism. Whaaaat? We had to bring Chris on to ask how he balanced the component "wow" factor with manufacturing affordability -- and as a big gamer himself, Chris wanted to talk about how games have surprised and delighted us. We were delighted to chat with him, so give us a listen! Timeline:
  • 4:05 - Going Analog's game pick: Open Season.
  • 9:40 - Chris's game pick: Revive.
  • 16:36 - Going Analog's topic: An Age Contrived, balancing cool components with high costs.
  • 41:20 - Chris's topic: how games can surprise and delight us.
  continue reading

144 afleveringen

Artwork
iconDelen
 
Manage episode 438255293 series 2417616
Inhoud geleverd door Dan "Shoe" Hsu and Going Analog. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Dan "Shoe" Hsu and Going Analog of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
Board games = cardboard. It's in the name of the material itself! But...what about An Age Contrived, a new Euro-style, action-programming strategy game designed by Chris Matthew of indie publisher Bellows Intent? It has magnetic bits, chunky Azul-style tiles, and in the Founder's and Collector's Editions, the player boards are set into solid metal frames. What? And you can shoot those tiles out with a spring/lever mechanism. Whaaaat? We had to bring Chris on to ask how he balanced the component "wow" factor with manufacturing affordability -- and as a big gamer himself, Chris wanted to talk about how games have surprised and delighted us. We were delighted to chat with him, so give us a listen! Timeline:
  • 4:05 - Going Analog's game pick: Open Season.
  • 9:40 - Chris's game pick: Revive.
  • 16:36 - Going Analog's topic: An Age Contrived, balancing cool components with high costs.
  • 41:20 - Chris's topic: how games can surprise and delight us.
  continue reading

144 afleveringen

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