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How to Create a Successful Mobile Game How to Market and Monetize It with Solon Chen of Kooapps

22:18
 
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Manage episode 416777332 series 3571855
Inhoud geleverd door International Trade Centre. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door International Trade Centre of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

From their humble beginnings to their now viral and addictive mobile games, Solon Chen, the Co-Founder and Studio Manager of Kooapps Philipines joins us to talk about what it takes to create a successful mobile game from conception, development, launch, and monetization.
This episode's key insights:

  • Understanding which ideas you can act on and execute as a developer
  • The importance of prototyping to ensure a successful and timely launch
  • Game preferences are subjective and understanding which demographic your game speaks to
  • Knowing what will work on Mobile, PC, or Console
  • Different aspects of monetization and finding out which ones speak to your consumers
  • What are the requirements to hit critical mass for your games and the role a community play in it

Kooapps is a mobile games studio based in the Philippines. They are the developers behind Snake.io, Pictoeord, and Pocket Family Dreams.
Find Kooapps online at
https://kooapps.com/
Facebook
https://www.facebook.com/Kooapps
LinkedIn
https://www.linkedin.com/company/kooapps/
Find more of Kooapps' games here
Snake.io
Pictoword
Pocket Family

  continue reading

13 afleveringen

Artwork
iconDelen
 
Manage episode 416777332 series 3571855
Inhoud geleverd door International Trade Centre. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door International Trade Centre of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

From their humble beginnings to their now viral and addictive mobile games, Solon Chen, the Co-Founder and Studio Manager of Kooapps Philipines joins us to talk about what it takes to create a successful mobile game from conception, development, launch, and monetization.
This episode's key insights:

  • Understanding which ideas you can act on and execute as a developer
  • The importance of prototyping to ensure a successful and timely launch
  • Game preferences are subjective and understanding which demographic your game speaks to
  • Knowing what will work on Mobile, PC, or Console
  • Different aspects of monetization and finding out which ones speak to your consumers
  • What are the requirements to hit critical mass for your games and the role a community play in it

Kooapps is a mobile games studio based in the Philippines. They are the developers behind Snake.io, Pictoeord, and Pocket Family Dreams.
Find Kooapps online at
https://kooapps.com/
Facebook
https://www.facebook.com/Kooapps
LinkedIn
https://www.linkedin.com/company/kooapps/
Find more of Kooapps' games here
Snake.io
Pictoword
Pocket Family

  continue reading

13 afleveringen

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