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Inhoud geleverd door DOS Game Club. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door DOS Game Club of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
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Karateka

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Manage episode 409723308 series 2798816
Inhoud geleverd door DOS Game Club. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door DOS Game Club of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

We've done Prince of Persia, we've done The Last Express. So when The Making of Karateka was released in late 2023, we figured this was the perfect opportunity to have a look at Jordan Mechner's very first published game. Originally released in 1984 for the Apple II, the PC got a port of this game in 1986. So get ready for some CGA graphics, some PC beeper sounds and a game that runs way too fast at default Dosbox settings.

Joining Martijn ("Tijn") and Florian ("rnlf") for this episode are DGC member DRS ("dr_st"), whose first time it is on the podcast, and Chris Kohler, editorial director at Digital Eclipse for The Making of Karateka. Chris picked up a lot of in-depth knowledge about this game while working on The Making Of, so we're very grateful for him to come on to our show and share his stories.

Enjoy!

https://www.dosgameclub.com/podcast/2024/03/ep89.mp3

[ download mp3 ] (107 mins, 123 MB)

RELEVANT LINKS:

* The Making of Karateka by Digital Eclipse

* Karateka rotoscoping raw footage

* Prince of Persia rotoscoping raw footage

* Karateka upside-down easter egg

* The 2012 Karateka remake

* More Jordan Mechner games on DOS Game Club: episode 20 (Prince of Persia) and episode 71 (The Last Express)

* Recent & in-depth interview with Jordan Mechner by Daniel Albu


  continue reading

99 afleveringen

Artwork
iconDelen
 
Manage episode 409723308 series 2798816
Inhoud geleverd door DOS Game Club. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door DOS Game Club of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

We've done Prince of Persia, we've done The Last Express. So when The Making of Karateka was released in late 2023, we figured this was the perfect opportunity to have a look at Jordan Mechner's very first published game. Originally released in 1984 for the Apple II, the PC got a port of this game in 1986. So get ready for some CGA graphics, some PC beeper sounds and a game that runs way too fast at default Dosbox settings.

Joining Martijn ("Tijn") and Florian ("rnlf") for this episode are DGC member DRS ("dr_st"), whose first time it is on the podcast, and Chris Kohler, editorial director at Digital Eclipse for The Making of Karateka. Chris picked up a lot of in-depth knowledge about this game while working on The Making Of, so we're very grateful for him to come on to our show and share his stories.

Enjoy!

https://www.dosgameclub.com/podcast/2024/03/ep89.mp3

[ download mp3 ] (107 mins, 123 MB)

RELEVANT LINKS:

* The Making of Karateka by Digital Eclipse

* Karateka rotoscoping raw footage

* Prince of Persia rotoscoping raw footage

* Karateka upside-down easter egg

* The 2012 Karateka remake

* More Jordan Mechner games on DOS Game Club: episode 20 (Prince of Persia) and episode 71 (The Last Express)

* Recent & in-depth interview with Jordan Mechner by Daniel Albu


  continue reading

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