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Behind the scenes with an SPDX Contributor - Guest: Maximillian Huber

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Manage episode 362215636 series 3462456
Inhoud geleverd door DJ Schleen. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door DJ Schleen of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

As we continue the journey to unravel the world of Software Bill of Materials, I wanted to talk to a technologist who had been there from the start - and could shed some light on the background of the movement.

The search for such a person led me to the South German State of Bavaria, where I found Max Huber.

Max has been a contributor to the SPDX project for upwards of 8 years, and helped build some of the first tools to create and process the format.

SPDX - or Software Package Data Exchange - from the Linux Foundation has become one of the leading formats for describing Software Bill of Materials since its inception in 2010. The primary goal of the format is to simplify and standardize the exchange of information among software developers, suppliers, and users.

On today’s show we go behind the scenes with an engineer and learn a bit more about the technical side of SPDX, and gain insight into some of the upcoming features of SPDX 3.0.

Welcome back, to daBOM

  continue reading

19 afleveringen

Artwork
iconDelen
 
Manage episode 362215636 series 3462456
Inhoud geleverd door DJ Schleen. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door DJ Schleen of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

As we continue the journey to unravel the world of Software Bill of Materials, I wanted to talk to a technologist who had been there from the start - and could shed some light on the background of the movement.

The search for such a person led me to the South German State of Bavaria, where I found Max Huber.

Max has been a contributor to the SPDX project for upwards of 8 years, and helped build some of the first tools to create and process the format.

SPDX - or Software Package Data Exchange - from the Linux Foundation has become one of the leading formats for describing Software Bill of Materials since its inception in 2010. The primary goal of the format is to simplify and standardize the exchange of information among software developers, suppliers, and users.

On today’s show we go behind the scenes with an engineer and learn a bit more about the technical side of SPDX, and gain insight into some of the upcoming features of SPDX 3.0.

Welcome back, to daBOM

  continue reading

19 afleveringen

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