Artwork

Inhoud geleverd door Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
Player FM - Podcast-app
Ga offline met de app Player FM !

BXP 6×10 – Monica and Alex Break Down Setting Design Using Video Games

40:10
 
Delen
 

Manage episode 370929448 series 2520617
Inhoud geleverd door Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

Hello Bonus Babies,

Today I’m joined by friend and colleague Alex Guerrero to discuss how video games utilize narrative and setting design to create a sense of wonder and mystery – and how you can bring that to the table in your own tabletop RPGs!

We discuss:

Good writing and pacing of lore

Creating and fostering mystery while running games

Supporting an action-RPG feel at the table

Using techniques from GMless gaming

Integrating social influence into games

Building lore for your game using other games

Also discussed in the extended cut:

  • Monica’s favorite GM sleight-of-hand and the judicious handling of “yes, but”
  • Behind the scenes in trying to close the show
  • WARNING: SPOILERS FOR GENSHIN IMPACT FROM 15:32 to 19:05. They’re called out with a musical bumper so if you don’t want the plot spoiled PLEASE SKIP AHEAD.

We mention a lot of things we said we would link, so here are quite literally all of them:

  continue reading

100 afleveringen

Artwork
iconDelen
 
Manage episode 370929448 series 2520617
Inhoud geleverd door Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

Hello Bonus Babies,

Today I’m joined by friend and colleague Alex Guerrero to discuss how video games utilize narrative and setting design to create a sense of wonder and mystery – and how you can bring that to the table in your own tabletop RPGs!

We discuss:

Good writing and pacing of lore

Creating and fostering mystery while running games

Supporting an action-RPG feel at the table

Using techniques from GMless gaming

Integrating social influence into games

Building lore for your game using other games

Also discussed in the extended cut:

  • Monica’s favorite GM sleight-of-hand and the judicious handling of “yes, but”
  • Behind the scenes in trying to close the show
  • WARNING: SPOILERS FOR GENSHIN IMPACT FROM 15:32 to 19:05. They’re called out with a musical bumper so if you don’t want the plot spoiled PLEASE SKIP AHEAD.

We mention a lot of things we said we would link, so here are quite literally all of them:

  continue reading

100 afleveringen

Alle afleveringen

×
 
Loading …

Welkom op Player FM!

Player FM scant het web op podcasts van hoge kwaliteit waarvan u nu kunt genieten. Het is de beste podcast-app en werkt op Android, iPhone en internet. Aanmelden om abonnementen op verschillende apparaten te synchroniseren.

 

Korte handleiding