Pop culture matters...But why tho? Looking to catch up on pop culture? We're reviewing the latest movies and television, interviewing industry creatives, and of course - breaking down why all the things we love matter. But Why Tho? is a bi-weekly podcast where we'll dive into the past week in pop culture and get to discoursing on important conversations. Additionally, you'll be able to check out But Why Tho? Reviews, our review show where we give you a quick spoiler-free review of the latest ...
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A philosophy themed comedy podcast starring NYC comedian, Josh Carter and Brooklyn College Philosopher, Nayanci Lopez
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Episode 57: It's Nothing New, You're Just Too Online, So You Noticed
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This week, Alex, Kate, and Neysha talk about the streaming-era TV show cancelation epidemic, why it's it's happening, what it means for the future of TV, and whether it's really any different now than it ever has been.
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Episode 56: Franchises Are Ruining Everything
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Alex, Kate, and Matt discuss how franchises are probably ruining everything, why Rebel Ridge is just copaganda, and why entertainment industries are stuck in such creative ruts right now.
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Episode 55: Sailor Moon Is A Big Three Anime
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This week, Alex, Kate, and Charles discuss what makes a "Golden Age," whether they're even real, and if we're in one for anything right now.
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Episode 54: The South Is A Real Place
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This week, Alex, Kate, and guest Andrea Shearon talk about how the South is portrayed in American media, what it gets right and mostly, what it gets wrong.
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Luis Bermudez Talks Koana, Family, And Dawntrail's Impact For Latinos In Video Games
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Beyond its tacos and color palettes of golds, greens, and reds, Dawntrail is a thoughtful expansion that doesn't just showcase cultures in all of their beauty. It also empowers its characters to tell universal stories, which can be seen deeply within the context of their voice actors' Latinidad. We spoke with Koana's voice actor, Luiz Bermudez, abo…
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Episode 53: I'm Not Sure If You Passed English Class
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This week, Alex, Adrian, and Neysha talk about media literacy, why it's so important, and perhaps why it's gone down the toilet over time.
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Episode 52: Does Your Mother Love You? – The Myth of the American Sleepover (2010)
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Alex and Kate discuss 2010's The Myth of the American Sleepover and whether TV and movies actually do a good job depicting coming of age for anybody, let alone teens from different backgrounds.
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RECAP: Summer Game Fest Play Days
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This week we talked about what we were most excited for coming out of Summer Game Fest Play Days, what the experience was like, and what you can look forward to! And we do it all with the help of Baron (@baronj67) and Eric (@seamoosi)
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Episode 51: You Have To Like The Same Things As Me Or ELSE
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Alex, Swara, and Charles talk about the Joy of Missing Out, why they miss things, and why sometimes that can feel pretty good.
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Episode 50: Have YOU Heard of Chappell Roan?
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This week, Alex, Jason, and Adrian talk about celebrities, what makes them, which ones they follow, and why.
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Episode 49: Evil, Wretched Capitalisim In: The Case of the Lost Media
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This week, Alex, Adrian, and Neysha talk about lost media: what is it, why does it happen, and what lost media do they wish they could get back.
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Episode 48: I Don't Want to Set the World On Fire (With These Sick Beats)
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This week, Alex, Adrian, and Charles get into the power of music and how it impacts the way we experiences games, movies, and beyond.
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Elias Toufexis Explores Seraphim in Blood of Zeus Season 2
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Blood of Zeus Season 2 is out now and we sat down to speak with Elias Toufexis, the voice of Seraphim. From villain to a co-lead of the series, this season puts him on a path toward atoning for his past, without seeking redemption for himself in the process. Toufexis takes us into his process as an actor and how he sees Seraphim developing in Seaso…
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INTERVIEW: Hades, Hera, And Blood of Zeus Season 2 with Charley & Vlas Parlapanides
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After nearly four years, Blood of Zeus is finally here. Animated by Powerhouse Animation from creators/showrunners Charley & Vlas Parlapanides, the second season of the adult animated series hits even harder than the first. We talk Hades, Hera, Seraphim, Heron, and of course expanding the characters beyond expectations.…
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Episode 47: Binge vs. Weekly Round 82 *Ding Ding*
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This week, Alex, Kate, and Swara get in the boxing ring yet again to bout over binge models versus weekly models for television releases.
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Episode 46: Play More Indie Games
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This week, Alex and Kate are joined by Mike Towndrow of Six One Indie and The Indie Council podcast to talk about the state of indie games.
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INTERVIEW: Abubakar Salim Explores The Complexity And Vibrancy Of Grief
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After his panel at SXSW, I spoke to the actor-turned-studio head Abubakar Salim. Surgent Studios' debut game, Tales of Kenzera: ZAU, which is published under the EA Originals banner, is a story about grief. But unlike other forms of media tackling the subject, Tales of Kenzera: ZAU is a vibrant blend of Bantu mythology, each level taking the player…
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INTERVIEW: Goran Stolevski on 'Housekeeping for Beginners'
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We interview director Goran Stolevski about his new movie Housekeeping for Beginners. He shares what it's like growing up in a crowded house, working with young and untrained actors, and the importance of throwing away the rules.
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Episode 45: Cinema for Gaza and Quiet on Set
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CW: This episode discusses child abuse and sexual abuse at great length. This week, Alex, Neysha, and Swara talk about the ongoing Cinema for Gaza fundraiser and the documentary "Quiet on Set."
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INTERVIEW: Open Roads Team Wants You To Call Your Mom
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Developed by the Open Roads Team and published by Annapurna Interactive, Open Roads doesn't rest on its laurels, which are its lead actresses, Kaitlyn Dever and Kerri Russell. Instead the game's dialogue, choices, and immersive art style is core to this mother-daughter story. We spoke with the Open Roads Team developers which included Amy Fincher (…
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Episode 44: Hands Up For Akira Toriyama
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Earlier this month we lost the iconic storyteller, Akira Toriyama. This week, we remember him.
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REVIEW: Ghostbusters: Frozen Empire
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Jason and Prab review Ghostbusters: Frozen Empire, but is the second lega-sequel in the franchise Firemaster hot or Death Chill cold?
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Episode 43: Are The Oscars More Diverse This Year? Alex Asks to a Chorus of Laughing "No's"
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This week, we're talking about the Oscar's. Alex, Kate, and Jason talk about everything they watched (which is more than the voters), what they avoided, and the real snubbs that weren't Margot Robbie.
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Episode 42: Piracy is Our Oral Tradition
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What do you do when companies are erasing art from existence? What do you do if you never really own media if its digital? Alex, Kate, and Adrian talk about the erasing of Funimation as a platform, the taking down of games, and other general dystopian "you don't own it" corporate attitudes and where piracy fits into it all.…
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Episode 41: Let People Be Big
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This week, Alex, Kate, and Neysha talk about body diversity in media and how casting thin actresses for buff characters perpetuates outdated and colonial ideas of beauty.
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Episode 40: But Like, What If Steamboat Willy F***ed?
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This week, Alex, Kate, and Jason talk public domain and why everyone collectively went "But Like, What If Steamboat Willy F***ed?" They discuss the immediate reaction to make anything public domain sexy or a horror story from Pooh Blood & Honey to all of the muder-varients of Steamboat Willy.
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Episode 39: Do People Like Sci-Fi? (Seems Like No)
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This week, Alex, Kate, and Matt ask the question: Do people really like sci-fi? Or do they just like space fantasy and think that everything else is boring?
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Episode 38: Is Your War Over Now?
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This week Alex, Kate, and Matt get together to say goodbye to 2023 and talk about all the things they loved in pop culture throughout the year. From video games to movies and why Godzilla Minus One needs an oscar, listen to our last episode of 2023.
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Episode 37: "Why" Is The Spice of Life
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This week Alex is joined by Jason and Adrian to talk about the validity of disliking things, and how sometimes it’s alright to hate stuff, no matter what the internet says. From Star Wars to Fast X and beyond, there’s something for everyone (to dislike).
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From Patreon: I Bet You Haven't Seen This - Episode 1
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[From Patreon] Welcome to a new bi-weekly Patreon exclusive show, I Bet You Haven't Seen This. Every other week, Patrons at any tier will get to hear about at least three things we bet you haven't seen and why you totally should. This week, But Why Tho's Senior Editor Jason takes the reigns to walk you through what's on VOD, what's seating in theat…
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Episode 36: We're All A Little Bloodthirsty
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This week, Alex, Adrian, and Kate talk about the appeal of competition as entertainment. From Survivor to The Challenge and Physical 100, the trio talk about why they like watching this specific genre of entertainment and why we're all just a little bloodthirsty in the end.
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INTERVIEW: The Lost Caverns of Ixalan with Art Director Ovidio Cartagena
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Wizards of the Coast and Magic: the Gathering have been embracing diversity in fantasy storytelling. With a beautifully adapted Lord of the Rings set that was released earlier in 2023 and The Lost Caverns of Ixalan set, it's a beautiful time to see yourself represented in fantasy in ways that haven't been present before. This month, Magic the Gathe…
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Episode 35: Opps, All Recommends
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If this week’s episode was a cereal it would be Oops All Recommendations. Listen along as Alex, Swara, and Adrian share the things that have them excited. From manga to TV to games and beyond, if you’re looking for something to love we’ve got you covered.
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INTERVIEW: Saga And Horror In Alan Wake II With Sam Lake & Kyle Rowley
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Alan Wake II is already set to be one of the top games of the year. With layered horror storytelling and a mixed-medium approach to game design, this sequel to 2010's Alan Wake carries on the legacy of one of gaming's biggest horror-mystery icons. Developed by Remedy Entertainment and published by Epic Games, we got the chance to talk with Creative…
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Episode 34: Talking About Pop Culture When The World Is On Fire
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This week, Alex, Kate, and Swara skip the news, skip the jokes, and get serious. Whether it's saying, "it's a great year for gaming," when every studio is laying off developers, talking about movies during a strike, or having podcasts while a genocide is being allowed to happen, how do we keep talking about pop culture when the world is so...bad? I…
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Episode 33: Eternal Content of the Game as Service Mind
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This week, Alex, Kate, and Matt talk about games as service. Which genres benefit from it? Which ones struggle with the pivot? And, we debate, the question: Sequel versus constant expansions? While live service may bring an eye roll from some gamers, we think they may just be an answer to some of gaming's problems.…
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INTERVIEW: Lee Majdoub and Sarah Beaulieu on the Cultural Power of Assassin's Creed: Mirage
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Assassin's Creed Mirage is bringing this iconic video game franchise back to its roots in more ways than one. Perhaps most significantly, by setting this installment in West Asia (the Middle East) once again, like the original Assassin's Creed, Ubisoft has moved the franchise forward by taking it back to its roots. By giving us another Arab Assassi…
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INTERVIEW: Shohreh Aghdashloo on 'Assassin's Creed Mirage'
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As the Assassin's Creed franchise returns to its roots in West Asia for Assassin's Creed: Mirage, allowing players to explore the splendor of Baghdad during the Abbasid Caliphate in the 9th Century, Ubisoft has recruited a Persian legend to help bring this story to life. An icon in Iranian and many other SWANA communities and beyond, Shohreh Aghdas…
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INTERVIEW: Creating 'Castlevania: Nocturne' and "Hot Goth Guys" With Sam & Adam Deats and Kevin Kolde
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Castlevania: Nocturne Season 1 is here and it's expanding the world of the hit series, that some people would say broke the video game adaptation curse (it's me, I'm some people). Set in the 18th century in the middle of the French Revolution, audiences are introduced to a new Belmont, and a new evil, the Vampire Messiah. In this interview, Directo…
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Episode 32: Leave The Tomatoes On The Vine
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This week, Alex, Kate, and Matt are on to talk about Rotten Tomatoes or, more importantly the "Decomposition of Rotten Tomatoes," the Vulture article that questioned not only the legitimacy as the aggregator but the critics of it as well. Do we need a middle ground? Or is fresh and rotten enough? Also, how does widening access almost always result …
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INTERVIEW: 'Disney Illusion Island' Past, Present, and Future With Dlala Studios
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It's not every day that a studio gets handed the keys to Disney's most magical property, Mickey and Friends. Recently, Dlala Studios was given that chance and more in their new game, Disney Illusion Island. In their fresh take on the Metroidvania genre, Dlala got to create their own fresh story for Disney's Fab 4, and even were one of the historica…
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INTERVIEW: Building A Lasting Community in 'Wizard101'
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At PAX West 2023, we got the chance to talk to Design Director Artie Rogers and Narrative Director Sam Johnson, developers on Wizard101 and Pirate101. In this interview, the duo discusses the importance of building an MMO that is driven by the community and how Wizard101 has been able to evolve over time to offer players the ability to play how the…
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Episode 31: Consume Content Now, Or Else
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This week Alex, Katherine, and a Charles sit down to talk about how consumption and capitalism collide when a movie, game, or show launches. Is it your fault when something “underperforms?” Do studios give shows enough time to breathe before canceling them? All that and more this week on But Why Tho.…
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INTERVIEW: Phoenix Labs Talks Collaboration In 'Fae Farm' From Development To Play
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Phoenix Labs has swung for the fences with its cozy dungeoneering social sim Fae Farm. With elements of core cozy games like managing your homestead, gathering materials, tending to animals, talking to villagers, fishing, and, of course, customizing your character's appearance whenever you want. But the added ability to find resources in dungeons a…
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INTERVIEW: Sierrra Barnes — 'Creator of Hans Vogel Is Dead'
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Hans Vogel is Dead began as a webcomic nearly a decade ago, written and illustrated by Sierra Barnes. Now publishing its first of three volumes with Dark Horse, But Why Tho met Barnes at her studio to hear about the series, its origins, Barnes' influences, comic lettering, and what makes the series special.…
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INTERVIEW: Bringing Final Fantasy XVI with the Voice Cast and Localization Director
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Final Fantasy XVI, the latest addition to the storied Square Enix franchise, is a large and beautiful world with complex and dynamic characters. At PAX West 2023, we sat down with Localization Director Michael-Christopher Koji Fox, and some of the voices behind beloved characters, including Clive Rosfield (Ben Starr), Margrace (Jonathan Case), and …
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Episode 30: Nobody's Got Time For That
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This week, Alex, Jason, and Kate talk about time - and more importantly how we just don't have any of it anymore. With longer games coming out like Baldur's Gate 3, a stacked movie season, and more on the horizon, how does anyone find the time to play and watch, well, everything they're interested in?…
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INTERVIEW: Reflecting on the 1000th Episode of 'One Piece' with the Voice Cast
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We were honored to chat with the voices that have skillfully brought some of the most iconic characters in anime to life in the English dub. Their work and dedication to this series have significantly shaped its charm, growth, and adventurous spirit. We dive into all that in this exclusive video featuring Colleen Clickenbeard, the voice of Monkey D…
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INTERVIEW: Finding The Balance In ‘Lords Of The Fallen’
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After 9 years, HexWorks is creating Lords of the Fallen, a sequel/reboot to the 2014 title of the same name. The original was one of the earliest games that attempted to put its own spin on the action RPG genre. After nearly a decade of innovation and mainstream success, the latest genre entry is attempting to capitalize on these lessons and invite…
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INTERVIEW: Hello Kitty is For Everyone With Sunblink's Chelsea Howe
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Hello Kitty Island Adventure is a cozy and epic joining of Sanrio and open-world gaming. Described as a combination of Breath of the Wild and Animal Crossing, this Apple Arcade exclusive from Sunblink is a large world. With the driving motto of "Small gift, big smile," Sanrio is a cultural touchstone, and in this game, players get the chance to tal…
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