Plunders & Blunders is a live-play RPG where 6 friends sit around a table and tell a story together. Sometimes it's epic, sometimes it's silly, but it's always an adventure. New Episodes Mondays
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The Petites -in- Malamalamischief
2:06:59
2:06:59
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2:06:59
It's a Holiday Special! While the Deadites are on vacation in Malamalama, The Petites (Phlox, Albert, and Venza) make some new friends on and off the island. No, really. That's the whole synopsis. Oh, and we goofed around a whole bunch. Enjoy, and Happy Holidays!Door Plunders & Blunders
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Campaign Wrap-up 2
1:24:53
1:24:53
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1:24:53
The questions and sentimentality continue! The cast reflects on their characters choices, unexplored backstories, and delve into the emotions and real life stories behind the scenes.Door Plunders & Blunders
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Campaign Wrap-up 1
1:33:09
1:33:09
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1:33:09
The cast discusses lingering questions, secrets, motivations and revelations after their 4 year campaign. Find drink list here: www.plundersandblunders.com/news/2021/4/12/campaign-wrap-upDoor Plunders & Blunders
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The biggest fight of their lives behind them, the Deadites carve their respective paths through the world.Door Plunders & Blunders
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100-1: Beginning of The End
1:22:54
1:22:54
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1:22:54
They did it! The Deadites saved the world - well, the whole universe. And now, revels.Door Plunders & Blunders
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The Deadites continue their ritual to seal the rift, but the danger increases with each passing moment as more opposition from the Far Realms attempt to silence them forever.Door Plunders & Blunders
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99-1: Ritual of the Rift
1:20:55
1:20:55
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1:20:55
Cornerstones in hand, the Deadites craft a spell to bind the cornerstones to their will, and use them to save the Universe.Door Plunders & Blunders
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98-2: Verdant Sovereign
1:06:40
1:06:40
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1:06:40
Back in Stormsbane, the Deadites seek out the Conclave of the Verdant Sovereign to locate the Cornerstone of Neutrality. They find more than they were expecting.Door Plunders & Blunders
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Eviscerate, the Cornerstone of Evil given form is within the Deadites' grasp. But it seems to have a mind of its own. Nathanial offers the Deadites a lead on the next cornerstone, in exchange for a favor.Door Plunders & Blunders
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97-2: Look, Who's Talking Now?
1:06:41
1:06:41
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1:06:41
So, they've switched bodies. Tres bizarre (more like *Traze* Bizarre)! The Deadites adjust to their new corporeal accommodations and are introduced to the Lord of the Manor, and some elements of his... Collection.Door Plunders & Blunders
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97-1: Cornerstones
1:13:43
1:13:43
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1:13:43
The Deadites pool their knowledge and sort out what's to be done about the giant crack in the sky. They follow up on a few of Kapo's leads, revisiting some old haunts and familiar faces.Door Plunders & Blunders
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96-2: From Dusk 'Til Dawnmeadow
57:57
57:57
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57:57
Zoli's parents and the Deadites share stories and a meal. But it quickly becomes apparent that something is amiss when an earthquake interrupts the reunion special.Door Plunders & Blunders
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96-1: Number One (or)Fan
1:07:22
1:07:22
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1:07:22
Kapo catches up with the Deadites as they make their way to Dawnmeadow to reunite Zoli with their parents. Anise and Windsgar help Zoli confront their fear of horses, Anael helps the new Lansil get an ethically sourced meal.Door Plunders & Blunders
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The time warped explosion continues to fill the room, the Argozt (bird-wolf) and Clickers (purple smoke monsters) fulfill their agenda while the Deadites continue to fend off the Hulks, Seers, and Mind Flayers - all while trying to destroy the Elemental Anchors and escape with their lives! And they still don't know where Izolde went.…
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Shrodinger and the other Mind Flayers must stop the Deadites from destroying their elaborate, time-bending machine. Anise continues wrecking anchors like a boss, Anael refuses to give up on the new Lansil (despite him being a Mind Flayer), and Izolde comes face to face with their God, and the cosmic truth of the situation their in.…
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The Hub, a great machine for adjusting reality, lies at the base of the multicolored, subterranean water slide. "Lansil" introduces the Deadites to the Headmaster, who explains how it works. The more he explains, the more upset Izolde feels, so they reach out for help from the Raven Queen.Door Plunders & Blunders
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Lansil isn't quite himself anymore, and it leaves Anael and Windsgar paralyzed. Izolde delivers the bad news and Traze finds out the hard way why they're called Mind Flayers.Door Plunders & Blunders
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The Deadites follow up on Waylon's lead, and venture forth toward the unknown horrors of the Underdark - seeking whomever or whatever altered time and reduced the giant purple worms to little babies. Izolde continues to lead, Anael keeps an eye out, and Windsgar's kindness gets repaid in an unexpected way.…
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93-1: Warriors. Heroes. Worm Hunters.
51:52
51:52
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51:52
Heading South, the Deadites follow Izolde tracking the temporal disturbances. Along the way they get a request for assistance from an old acquaintance.Door Plunders & Blunders
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Anise recovers from the bombshell that much of her family has been petrified, shrunken, and worn as a necklace around Dailen's neck. So, the Deadites need to find a lot of diamonds to perform numerous resurrections in addition to the giant diamond they need to perform a True Resurrection on Sage.Door Plunders & Blunders
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The Deadites recuperate after the Battle of the Blightlands and mourn the fallen who came to their aid. Anise aims to finally work toward unpetrifying and resurrecting her father, Sage, but there are some unforeseen complications.Door Plunders & Blunders
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91-2: Fighting Dragons with Dragons
1:12:15
1:12:15
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1:12:15
Kana has felled Endokarr's risen skeletal form, and Hardback has forced Aldek, the Abishai, to dance; but Feth'raza'al continues to slam the Deadites with arcane bolts from her Throne, even as Dailen is continuously spell-thwarted by Windsgar. With each second that passes, more and more allies fall to the hordes of Demons in the Blightlands. Meanwh…
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91-1: Battle of the Blightlands
1:04:02
1:04:02
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1:04:02
They put out the call, and the Deadites' allies now join them in the Blightlands to put an end to Feth'raza'al's plot.Door Plunders & Blunders
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90-2: No Stone Unturned
1:17:29
1:17:29
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1:17:29
The investigation begins! Hardback leads an inquisition into the trash heap, Anael interrogates Granny, and Windsgar bumps into Melf.Door Plunders & Blunders
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90-1: Is There a Bar?
1:15:20
1:15:20
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1:15:20
Hardback returns! The Deadites catch each other up on their adventures, reminisce, and goof around. Hardback educates them on Dragon Lore, and the Mechanist pleads for them to dig up some information they can use to defend themselves.Door Plunders & Blunders
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