Artwork

Inhoud geleverd door Justin Gary. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Justin Gary of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
Player FM - Podcast-app
Ga offline met de app Player FM !

LIVE at Gen Con 2024 (Special Episode)

33:20
 
Delen
 

Manage episode 435796827 series 2479536
Inhoud geleverd door Justin Gary. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Justin Gary of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

In this special live episode recorded at Gen Con 2024, I share key lessons from my 20 years in the game industry, including insights from working with industry legends like Richard Garfield and designing major games like Ascension, Shards of Infinity, Bakugan, and SolForge Fusion. Here are some key takeaways:

* Emotional Impact: Pay close attention to how games make players feel. Player experience is the most important metric for a game.

* Set Deadlines: Setting deadlines and doing your best to hit them will change your life—deadlines are magic.

* Core Design Loop: Focus on regular iteration and refining ideas.

* Community: Building solid relationships with other creators is essential for growth. Always ask what value you can add, and you’ll be headed in the right direction.

If these ideas resonate with you, join my Think Like A Game Designer Mastery Course to receive hands-on guidance and turn your game ideas into reality. You'll have the opportunity to pitch your game to real publishers, work with a creative community, and receive expert feedback as you bring your designs to life. Sign up now!


Get full access to Think Like A Game Designer at justingarydesign.substack.com/subscribe
  continue reading

81 afleveringen

Artwork
iconDelen
 
Manage episode 435796827 series 2479536
Inhoud geleverd door Justin Gary. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Justin Gary of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.

In this special live episode recorded at Gen Con 2024, I share key lessons from my 20 years in the game industry, including insights from working with industry legends like Richard Garfield and designing major games like Ascension, Shards of Infinity, Bakugan, and SolForge Fusion. Here are some key takeaways:

* Emotional Impact: Pay close attention to how games make players feel. Player experience is the most important metric for a game.

* Set Deadlines: Setting deadlines and doing your best to hit them will change your life—deadlines are magic.

* Core Design Loop: Focus on regular iteration and refining ideas.

* Community: Building solid relationships with other creators is essential for growth. Always ask what value you can add, and you’ll be headed in the right direction.

If these ideas resonate with you, join my Think Like A Game Designer Mastery Course to receive hands-on guidance and turn your game ideas into reality. You'll have the opportunity to pitch your game to real publishers, work with a creative community, and receive expert feedback as you bring your designs to life. Sign up now!


Get full access to Think Like A Game Designer at justingarydesign.substack.com/subscribe
  continue reading

81 afleveringen

All episodes

×
 
Loading …

Welkom op Player FM!

Player FM scant het web op podcasts van hoge kwaliteit waarvan u nu kunt genieten. Het is de beste podcast-app en werkt op Android, iPhone en internet. Aanmelden om abonnementen op verschillende apparaten te synchroniseren.

 

Korte handleiding