Android Backstage, a podcast by and for Android developers. Hosted by developers from the Android engineering team, this show covers topics of interest to Android programmers, with in-depth discussions and interviews with engineers on the Android team at Google. Subscribe to Android Developers YouTube → https://goo.gle/AndroidDevs
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346: ‘Like Neo Dodging Bullets’, With Zach Gage
MP3•Thuis aflevering
Manage episode 327971061 series 151259
Inhoud geleverd door John Gruber and Daring Fireball / John Gruber. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door John Gruber and Daring Fireball / John Gruber of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
Zach Gage joins the show to talk about game design and creativity, including his new game Knotwords.
Sponsors
- Squarespace: Make your next move. Use code talkshow for 10% off your first order.
- Memberful: Monetize your passion with membership. Start your free trial today.
- Kolide: Endpoint Security for teams that Slack. Try Kolide for free today; no credit card required.
Links
- Knotwords.
- Zach Gage’s portfolio website, with a full list of games.
- Really Bad Chess, which is actually, of course, really good.
- SynthPod, Zach’s first iPhone app.
- HyperStudio — a classic developer tool like HyperCard, but with color support.
- Apple’s original “Cocoa” — Stagecast Creator/KidSim.
- Zach Lieberman’s OpenFrameworks project from 2010.
- Lights Off — the first native iPhone game, nearly a year before the App Store. (I mistakenly called it “Lights Out” during the show.)
- CandyBar — Mac utility for customizing icons, including, back in the day, the icons for the system itself.
- Threes, a great puzzle game of iOS from 2014. (App Store link.)
- 2048, a free Threes knockoff.
- Texas Instruments TI-83 Graphing Calculator, and games written for it.
- PICO-8 fantasy console.
- Playdate Pulp, and Bitsy, Pulp’s inspiration.
- Sol LeWitt, conceptual artist.
This episode of The Talk Show was edited by Caleb Sexton.
321 afleveringen
MP3•Thuis aflevering
Manage episode 327971061 series 151259
Inhoud geleverd door John Gruber and Daring Fireball / John Gruber. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door John Gruber and Daring Fireball / John Gruber of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
Zach Gage joins the show to talk about game design and creativity, including his new game Knotwords.
Sponsors
- Squarespace: Make your next move. Use code talkshow for 10% off your first order.
- Memberful: Monetize your passion with membership. Start your free trial today.
- Kolide: Endpoint Security for teams that Slack. Try Kolide for free today; no credit card required.
Links
- Knotwords.
- Zach Gage’s portfolio website, with a full list of games.
- Really Bad Chess, which is actually, of course, really good.
- SynthPod, Zach’s first iPhone app.
- HyperStudio — a classic developer tool like HyperCard, but with color support.
- Apple’s original “Cocoa” — Stagecast Creator/KidSim.
- Zach Lieberman’s OpenFrameworks project from 2010.
- Lights Off — the first native iPhone game, nearly a year before the App Store. (I mistakenly called it “Lights Out” during the show.)
- CandyBar — Mac utility for customizing icons, including, back in the day, the icons for the system itself.
- Threes, a great puzzle game of iOS from 2014. (App Store link.)
- 2048, a free Threes knockoff.
- Texas Instruments TI-83 Graphing Calculator, and games written for it.
- PICO-8 fantasy console.
- Playdate Pulp, and Bitsy, Pulp’s inspiration.
- Sol LeWitt, conceptual artist.
This episode of The Talk Show was edited by Caleb Sexton.
321 afleveringen
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