Let’s Drone Out is a light-hearted and chatty drone focused podcast. Recorded live and interactively every Thursday 8-9 pm UK time on YouTube, come join the interactive chat. Jack and his wife Tony, as well as the rest of the LDO crew are here to bring noobs and pros together. Tune in every Thursday at 8:00PM UK time for the latest on tech, events, news, interviews and a behind the scenes look into the hobby. LEGAL NOTICE: Any views expressed by any guests on this show are personal and may ...
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Streets of Rage 4 – Cane and Rinse No.466
MP3•Thuis aflevering
Manage episode 293799135 series 1414294
Inhoud geleverd door Cane and Rinse. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Cane and Rinse of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
“Bring it on!” Eight years on from our original Streets of Rage trilogy podcast, we are finally able to bring you the sequel. Daring revivalist developers Lizardcube and Guard Crush Games, under the publisher umbrella of retro specialists Dotemu, brought us the long awaited Streets of Rage 4 in 2020. Leon, Brian, Michiel and community correspondents head out once again to tear up the seedy sidewalks of Wood Oak City and beyond. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_466.mp3 Music featured in this issue: 1. Double Divas by Motohiro Kawashima2. On Fire by Olivier Deriviere Edited by Jay Taylor The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators. Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
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continue reading
684 afleveringen
MP3•Thuis aflevering
Manage episode 293799135 series 1414294
Inhoud geleverd door Cane and Rinse. Alle podcastinhoud, inclusief afleveringen, afbeeldingen en podcastbeschrijvingen, wordt rechtstreeks geüpload en geleverd door Cane and Rinse of hun podcastplatformpartner. Als u denkt dat iemand uw auteursrechtelijk beschermde werk zonder uw toestemming gebruikt, kunt u het hier beschreven proces https://nl.player.fm/legal volgen.
“Bring it on!” Eight years on from our original Streets of Rage trilogy podcast, we are finally able to bring you the sequel. Daring revivalist developers Lizardcube and Guard Crush Games, under the publisher umbrella of retro specialists Dotemu, brought us the long awaited Streets of Rage 4 in 2020. Leon, Brian, Michiel and community correspondents head out once again to tear up the seedy sidewalks of Wood Oak City and beyond. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_466.mp3 Music featured in this issue: 1. Double Divas by Motohiro Kawashima2. On Fire by Olivier Deriviere Edited by Jay Taylor The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators. Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
…
continue reading
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