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Ep 35: Miniatures Game Design - Synergy and Emergence.
Manage episode 341596603 series 3396636
In this episode Glenn and Mike talk about synergy and emergence in games, hopefully with a few tips on how to engineer them into your designs. They suggest that synergy is something you want players to see so that they can engage with and enjoy building it and that emergence is an unseen bit of story building for players. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
109 afleveringen
Manage episode 341596603 series 3396636
In this episode Glenn and Mike talk about synergy and emergence in games, hopefully with a few tips on how to engineer them into your designs. They suggest that synergy is something you want players to see so that they can engage with and enjoy building it and that emergence is an unseen bit of story building for players. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
Check out Man O' Kent Games here: https://www.manokentgames.com
Check out Planet Smasher Games here: http://planetsmasher.games
Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube
109 afleveringen
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