5. Randomness


Manage episode 122089495 series 114140
Van Charlie McCarron, ontdekt door Player FM en onze gemeenschap - copyright toebehorend aan de uitgever, niet aan Player FM. Audio wordt direct van hun servers gestreamd. Klik de abonneren-knop aan om updates op Player FM te volgen of plak de feed URL op andere podcast apps.
One of my secret weapons in my productions is randomness. I often try to set up a system that generates random pitches and rhythms. If you’ve never tried this kind of music making, just Google “generative music,” and that should give you more info on how to get started. In this episode, I show how I use randomness in one of my video game scores. The finished track, called Glibberigwald, can be found on the Star Reaction Soundtrack at untiedgames.bandcamp.com. This production lesson originally aired in Composer Quest episode 61 with Michael Chadwick. For more music production lessons and composer interviews, visit composerquest.com.

30 afleveringen