I’m a psychic and I like roleplaying, but is it your future... or mine? questions are welcomed.
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Commentary and Comedy Edition
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In a suburban home somewhere, people try to escape the meaninglessness of their lives. During breaks from unrewarding work and tedious study they imagine they are delving in dangerous dungeons, wandering a land of elves and swords and dragons and questing as mighty heroes. Can you help guide them through their quest? Welcome to the share house, where we are about to be immersed in the deep, dark world of THE ROLE-PLAYING HOUR.
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a comedic role-playing podcast set in our modern-day (kind of. idk. there's robots and magic apps???) join dungeon-master Alec Robbins along w/ Jason Emmons, Lauren Hoepner, and Ronnie Dezsi as they come to blows with fast-food conglomerates, laser tag champions, anime collectibles, and more! (new episode every 2 weeks)
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The Home of Hero Points - the DC Heroes RPG podcast - and Let's Roll! - the role-playing podcast about the gamer experience!
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Mythical is an actual play Pokémon-inspired Dungeons & Dragons podcast! It is broken down into smaller seasons where new listeners can pick up quickly, but older audiences can still feel invested in the creation of our worlds. Seasons 1 and 3 were streamed live on twitch.tv/pkmncast, and this is the audio version of our episodes. Season 2 was recorded at 2016 Gen Con. Seasons 4 and 5 were recorded locally with the crew. It's important to note that each Season is self-contained and you do NOT ...
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An actual play podcast using the Savage Worlds system with a splash of Mage. The Gateway Consortium has achieved interstellar travel through the use of arcane portals. Our heroes are an unlikely bunch, including a 30-year-old woman stuck in a 9-year-old body, a snake person, and a pet horn dog named Chocolates. They travel the universe, helping(?) people as they map the portal network. Join us for apocalyptic prophecies, feats of magic, hardcore parkour, and much more! Welcome to Atlas Stell ...
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Dicing With Design: Role Playing, Wargaming, Card games & Board Game Design
DicingWithDesign.com | Colin, Joe & Grant
The Dicing with Design podcast is all about games design: how they're created, designed and played. We talk everything games design, from role playing games, to wargaming, to collectible card games, to board games, to video games. We'll dissect what makes a good game, and what makes a system terrible to play. We're planning to create out own game over the course of the podcast, designing live on-air, and alongside the games design chat, we'll be talking general gaming news and views. We play ...
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S1 E7: Trump Don't Veto Jesus's Plans 2024
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Here we highlight that Jesus is already come and is traveling around the US. Cameras confirm a person looking exactly like Akiane Kramirik's painting of Jesus in Prince of Peace, going by the name Jesus Immanuel is roaming around the US with a base home in North Carolina. We bless Jesus and ask that Trump not veto any policies that Jesus motioned f…
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Tips on Writing Scenarios Fast – Episode 204
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Do you struggle with writing RPG scenarios for your home group quickly? I’ve been writing scenarios for the RPPR Patreon so I’ve had to learn how to get a good scenario out without spending a lot of time on it. I’ve figured out a few tips that can help you. This episode is on Youtube with visuals to go along with the narration. News: I am writing s…
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S1 EP 6: 2ND AMENDMENT AGAINST JESUS' WISHES? SAYS STRONGEST PROPHET?
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In this episode, we open with some blessings and warnings. We want the new administration to be adequately informed going into 2025. But things get juicy as we talk about citizenship and 2nd amendment. Do you need to work on your martial arts or jujitsu? And what the hell is a Jesus Jew-Jutsu?! By Anthony Thomas Lim, the Prophesier, aka Sabrina the…
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S1 EP5: TRUMP BLESSED BY STRONGEST PROPHET OR PSYCHIC?
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Note: I'm sorry for mentioning the word strongest but technically, it is true. Welcome to another episode from our team with today, we're blessing new president Trump, China, Spain, and talking mysteries. We see a map of Ukraine from the future and it is labeled Russian land in the maps of the future? What teenage life might be like without chinese…
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S1 EP4: ILLUMINATI BLESSED BY THE PSYCHIC AND PROPHETESS
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*🌌✨ Dive into the Mystical Realm with Sabrina the Psychic Gym Leader! ✨🌌* Get ready for a wild ride in our latest episode, where we blend psychic prowess with Hollywood flair! Join me as I role play Sabrina, the iconic Psychic Pokémon Gym Leader, and team up with none other than Andrew Garfield as a character and a cast of unforgettable characters.…
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S1 EP3: SASUKE SIDE HUSTLES AND CIGARETTES
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Here we have another wacky episode of The Psychic Role Playing Game. Today our guests (maybe fictional role playing... or not?) are Yuri Lowenthal and Tara Platt simulated by Sabrina's possible "Psychic Role Playing" along with Michael Boldea from Hand of Help. In today's episode we see possibly that Tara and Yuri explore a very lucrative side hust…
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S1 EP2: "PSYCHIC BASICS"
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**Sharing My Psychic Skillset: Embracing the Powerful Me** 🌟 Welcome to a deeply personal episode where I share my psychic abilities with you! 🌟 In this captivating installment, I open up about my experiences with psychic abilities and how they work in my life. From glimpses of the future to sensing peoples' minds around me, I invite you to join me…
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Psychic Role-Play Adventure: A Journey Through Time and Future Visions
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Welcome to the Psychic Role-Playing Game, where our host takes on the persona of Sabrina, the Psychic Pokémon Gym Leader. In this immersive episode, Sabrina explores the intriguing world of psychic role-playing, sharing unique insights and foresights that blur the lines between reality and imagination. Join Sabrina as she welcomes a cast of charact…
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Tomas Härenstam CEO of Free League Publishing
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I interviewed the CEO of Free League Publishing, Tomas Härenstam at Gencon this year. We talk about Free League’s approach to creating games, current trends in RPG design, and their upcoming second edition of the Alien RPG. Learn more about Free League Publishing on their website.Door Ross Payton
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Gareth Hanrahan on The Borellus Connection – A new Fall of Delta Green Campaign
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I caught up with Gareth Hanrahan at Gencon this year to talk about the Borellus Connection, a new campaign for Fall of Delta Green. Find out the secrets behind this globe hopping 1960s campaign! This interview has been mirrored on Youtube.Door Ross Payton
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Actual Play Podcasting 101: Panel at Gencon 2024
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Do you have questions on actual play podcasts? Talk to Ross Payton (RPPR), Caleb Stokes (Dead Channels), Rob Stith, (Orpheus Protocol) and Ethan Cordray (Technical Difficulties) for all the answers you want! We talk about creating shows, running them, editing, marketing, and many other topics related to running an AP podcast. We recorded this panel…
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This episode is also on Youtube with original video of Gencon 2024. Check it out! We’re back from Gencon 2024! We recorded panels, played and bought new games, and a lot more. Caleb won a Gold Ennie for God’s Teeth! I wanted to get out a quick summary of Gencon to let you all know the highlights. Find out what panels and events we recorded and some…
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Is Expensive Art Necessary for success in RPGs? Episode 202
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Art for tabletop RPGS is not technically necessary but it does help. Chris and I discuss the role of art in RPGs and review Art by Nohr, a book by Mork Borg co-creator, Johan Nohr. We’re experimenting with video with this episode, so subscribe to us on Youtube for Gencon coverage and more! Check out Chris’ Youtube channel where he discusses video g…
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Let's Roll: GURPS Swashbucklers/Deadlands
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Let's Roll covers the END of Siskoid's Shiftworld campaign using GURPS Swashbucklers and GURPS Deadlands, in this case, with his players Pout and Bébert joining him for one last discussion. And there was much rejoicing, probably. Plus, GameMaster Advice about how to quickly and efficiently craft large casts of Non-Player Characters! Relevant images…
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RPPR Game Designer Workshop: Labyrinths of Lost Futures and the Modern Megadungeon – Concept
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I have begun working on a new role playing game. It is called Labyrinths of Lost Futures, a modern day dungeon crawling hauntological fantasy. Delve into weird ruins with an enchanted gun and cellphone. Fight cryptids in a haunted trailer park. Escape a time loop based on a person’s childhood memories. Caleb has some questions and comments about th…
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Ludonarrative Dissidents Season 3 preview: Hole in the Sky – Dungeon Crawl Classics
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The Kickstarter for season 3 of the Ludonarrative Dissidents podcast is now live! Back it today to help us fund another full season of this podcast. The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jum…
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Hero Points: Come on Down!!
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Hero Points is back! Siskoid and Shag present another Hero Points/JLI Bwah-Ha-Ha Podcast crossover by covering "Come on Down", an adventure module featuring Justice League Europe. To protect the League's secrets from reaching enemy hands, Justice League Europe must compete in an interstellar game show against the Forgotten Villains. Relevant images…
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Mega Dungeon Meandering – Episode 1 – Stonehell – Surface Level
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Mega Dungeon Meandering is a deep dive into one of the best reviewed mega dungeons of all time, Stonehell: Stonehell Dungeon is a classic-style mega dungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than 40 new monsters, and discover 18 mysterious ma…
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Delta Green Impossible Landscapes Campaign Post Mortem – Part 2 – Episode 201
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We conclude the post mortem discussion of Impossible Landscapes, after the interruption from the previous episode. We now have a campaign index page, so you can easily find al of the episodes and other relevant bits for the campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn, FBI agent Fae as Yersinia Riszek, cryptographer Rob Stith as J…
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Delta Green Impossible Landscapes Campaign Post Mortem – Part 1 – Episode 200
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Our actual play run of the surreal horror campaign, Impossible Landscapes, is now done. The cast and I discuss the characters, plot, and more! Find out the secrets behind the campaign and my advice for running this challenging but rewarding campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn,…
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Let's Roll: GURPS Greece/Space
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Let's Roll returns to Siskoid's Shiftworld campaign, as his players Pout and Bébert are once again invited to discuss this long-running GURPS game, this time focusing on GURPS Greece and GURPS Space, with a small detour through the Star Wars RPG - the theme shall be MYTHIC role-playing, yeah, that works. Plus, GameMaster Advice about how to run a s…
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The Mixed Six – Back at it Again
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We’re back for another episode! I found a bottle of Blanton’s bourbon and to celebrate my discovery, we recorded a new episode. Spencer even has a new food rating system! Back The Night Clerk zine! A modern horror RPG scenario from Ross Payton! We’re talking about a wide range ofDoor Ross Payton
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The Mixed Six: Hot Takes on Ice – The Flash
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The Flash is a spectacularly bad movie. Caleb, Spencer, and I got together to discuss exactly WHY it was so bad. I was part of a podcast called The Mixed Six for nearly 6 years. I had a blast making it and I’m proud of the episodes we made. ItDoor Ross Payton
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Let's Roll: Marvel Universe
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In this episode, Siskoid and special guest Ryan Blake look at the Marvel Universe RPG, not to be confused with TSR's Marvel Super Heroes RPG, the Marvel Saga RPG, nor the Marvel Multiverse RPG... this is the one with the stones! All the deets on this funky little game which had a lot of people curious, plus GameMaster advice about aggro... oh, did …
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Architectural Horror and the Night Clerk Zine – Episode 199
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Architectural horror is a subgenre of intention. Novels like House of Leaves, movies like The Shining, the Saw series, and games like Control can all be called architectural horror, but what does that mean? Rob Stith of the Orpheus Protocol and I talk about the genre and my new scenario,Door Ross Payton
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Game Designer Workshop: The Night Clerk Zine – System-less Scenarios with Caleb Stokes
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A system-less RPG scenario is designed to be able to run in any system for a particular genre. Writing one is just as challenging as writing one for a single system. I’m launching a crowdfunding campaign on Backerkit for The Night Clerk, a system-less modern horror scenario, as a zine.Door Ross Payton
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D20 Swinginess and Combat – Episode 198
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Many RPGs use d20s for resolving combat, like D&D, 13th Age, and Lancer. Caleb and I have been playing a lot of d20 games recently and we wanted to talk about the nature of d20 combat. It’s a very swingy system, where every combatant can miss in a single round,Door Ross Payton
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Let's Roll: GURPS Time Travel
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Siskoid and special guest Pout Ouellet discuss yet another chapter of their Shiftworld campaign by addressing time travel in gaming, and how GURPS specifically deals with what can be a difficult genre. Plus, GameMaster Advice on that very topic. Relevant images and credits in the Let's Roll Supplemental. This podcast is a proud member of the FIRE A…
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Fate Core: Cointract Island – Post Mortem
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We ran a Fate Core campaign called Cointract Island on RPPR Actual Play. Over 16 episodes, a trio of heroes explored an island overrun with genetically engineered and cybernetically enhanced creatures. In this post mortem, Bridget, Fae, Lydia, and I discuss the campaign’s themes, the Fate system, and crypto bro…
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Game Designer Workshop: Termination Shock and Crowdfunding with Greg Stolze
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I talked with Greg Stolze, author of Reign, Termination Shock, co-author of Unknown Armies, and writer on many other books (and my co-host on Ludonarrative Dissidents podcast) about his new Kickstarter for Ships, a supplement for Termination Shock. We talked about the core mechanics for Termination Shock, game design, and…
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Recommendizer: Delta Green
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Delta Green is a popular horror RPG but it can be hard to understand how to get its tone or its procedural elements. Caleb, Jason, and I discuss some media to look at when trying to ‘get’ the Delta Green vibe. This is a preview episode of our new seriesDoor Ross Payton
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Game Designer Workshop: The Obscenity of Books
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Caleb is back discussing his progress on Red Markets. After a recent gaming retreat, Caleb developed a theory he wanted to discuss in this episode, about the obscene and the scene. The scene represents the public, socially acceptable aspects of a given object or activity. The obscene refers to theDoor Ross Payton
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Let's Roll: Call of Cthulhu
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Siskoid and special guest Ian Fletcher walk a dark path and discuss the classic Call of Cthulhu role-playing game originated by Chaosium Games. It's all about horror, cosmic, existential and otherwise, right down to the GameMaster Advice column. Hold on to your sanity, investigators, it's going to be a terrifying ride! Relevant images and credits i…
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What RPGs can learn from Board Games – Episode 196
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In this episode, James Wallis, co-host of Ludonarrative Dissidents podcast and author of “Everybody Wins: Four Decades of the Greatest Board Games Ever Made,” and I talk about what RPG designers can learn from board games. We talked about the history and influence of board games, the challenges of playtesting…
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Let's Roll: James Bond 007
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Siskoid and special guest Ryan Blake take on Victory Games' James Bond 007 RPG, a true classic that proved a precursor to such games as DC Heroes and Torg, very cutting edge for its day and with a relatively modern feel even today. So brush off your "00" license, pick up a few things from Q, and give us a listen! Plus: In the GameMaster's Advice se…
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OMG the OGL Situation?! – Episode 195
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Wizards of the Coast has stepped on a series of rakes with a series of proposed changes to the Open Gaming License (OGL). What is the OGL and why is WOTC is trying to destroy a popular thing in the industry? Caleb and I discuss what’s going on and whatDoor Ross Payton
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Let's Roll: GURPS Steampunk/Vikings
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Siskoid welcomes back Daniel "Pout" Ouellet to continue their GURPS Shiftworld discussion, this time covering the award-winning GURPS Steampunk and GURPS Vikings, with a glancing blow at GURPS Atlantis. What are these books/settings like, and what opportunities do these genres offer? And in the GameMaster's Advice segment, Siskoid talks about build…
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Game Designer Workshop: Should We 2E?
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Caleb and I discuss the possibility of creating a second edition of Red Markets and Base Raiders. It’s a major task, so examining the pros and cons is a necessary first step. Updating the mechanics, revising the lore, and improving the information design are all big challenges, not to mentionDoor Ross Payton
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After Hours Preview: Synnibarr Book of Fate
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We’re back for one more round with Synnibarr 3ED. Caleb, Thad, Baz, and I dive into the GM (or Fate in the parlance of Synnibarr). We’re all guests in Raven’s house, so find out what his wisdom for running a RPG is. What is the ADDA model? Why are thereDoor Ross Payton
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Let's Roll: AD&D Planescape
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Siskoid welcomes back Jonathan Schaefer-Hames to discuss what stands as both gamers' favorite D&D setting of all time - Planescape! From the City of Doors, your philosophers with clubs travel the wide, magical multiverse in this critical darling of the AD&D 2nd edition era. And in the GameMaster's Advice segment, Siskoid talks about in-universe inf…
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Episode 194: Game Design in Horror Movies
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News: There’s a horror video marathon on the RPPR Patreon Discord on Sunday October 30, starting at 3 pm CDT! Sign up for the RPPR Newsletter and get a FREE Monster PDF! Synopsis: After watching the first 7 Saw movies in the last week, I realized that game design comesDoor Ross Payton
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Preview of After Hours: Synnibarr Third Edition – Character Creation
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Making a player character for Synnibarr Third Edition is perhaps the most challenging part of the game. Baz, Noah, Thad, and I attempt to make a group of characters for the game and discover that do not perceive reality in the same way that Raven McCracken does. We do learnDoor Ross Payton
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Episode 193: Designing Monsters for RPGs with Greg Stolze and Caleb Stokes
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Designing new monsters for your RPG is a time honored tradition for most GMs. I got Greg Stolze and Caleb Stokes to talk about their approaches to creating new creatures for games. Is the monster a metaphor or just a weird new enemy to fight? Get some tips on becomingDoor Ross Payton
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After Hours Preview: Synnibarr Third Edition Ultimate Adventurer’s Guide
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The Worldship is back! There’s a new edition of the Synibarr and we’re diving into it. I got a full round table of RPPR regulars to explore the Ultimate Adventurer’s Guide. Baz, Caleb, Noah, and Thad and I found so many different things, it’s hard to keep track of themDoor Ross Payton
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Hero Points: When a Stranger Calls
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Hero Points is back! (How do you feel about an annual engagement on the Let's Roll feed?) Shag and Siskoid are in fact doing a Hero Points/JLI Bwa-Ha-Ha Podcast crossover by covering When a Stranger Calls, an adventure module set sometime before JLI #12. Can Dr. Fate and the rest of the team put a stop to Wotan's newest scheme? Relevant images and …
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Game Designer Workshop: Jeff Barber and Caleb Stokes on RPG Design and Publishing in the Post-Pandemic World
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Like so many other things, game design has changed in the post-pandemic world. Jeff Barber, author of Blue Planet, and Caleb Stokes, author of Red Markets, and I talk about work and the industry. Jeff’s been hard at work on Blue Planet: Recontact and Caleb talks more about Fae’s AnatomyDoor Ross Payton
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After Hours Preview: Aesthetic Games
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The Consumer Aesthetics Research Institute (CARI) is an amazing website that categorizes popular aesthetic trends from the last 70 years in pop culture. Baz, Thad, and I browsed through the categories and used them to come up with ideas for new RPGs, campaigns for existing RPGs, D&D source books, and…
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Episode 192: Multiverse Mayhem
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The Multiverse is back! Films and TV shows featuring the concept of a multiverse are more popular than ever, even though they are old hat in tabletop RPGs. Special guest Patrick from RPX and Tech Diff podcasts and I talk about ways you can implement a multiverse in your RPGDoor Ross Payton
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Ludonarrative Dissidents Season 2 Episode 0: Card Mechanics in RPGs
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Many RPGs use cards in their mechanics, from playing cards to Tarot to custom decks of cards. We discuss some of these games, the types of mechanics we’ve seen and the history of card-based games. If you enjoy this episode, back our Kickstarter for Season 2 of Ludonarrative Dissidents. ThisDoor Ross Payton
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Chapter 5 of Siskoid's GURPS Shftworld campaign feature GURPS Mecha, the game of giant robots and anime action! To discuss this game and Mecha/anime role-playing opportunities, he welcomes back to the show his players Daniel "Pout" Ouellet and Alexandre "Beb" Hébert. It all leads to a GameMaster's Advice column about dice rolling! Ready to roll you…
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