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Join Josh and Bryan as they flex their design skills, mostly unsuccessfully, and still manage to create incredibly charming scenes with Townscaper and Tiny Glade. Both of these games offer a different take on the ‘city painting’ or ‘diorama design’ genre of creative game. With little to no direction, and a not insignificant helping hand extended to…
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Its been a while since Bryan and Josh sat down and recorded a podcast about a good old fashioned Narrative Game… enter 1000xResist, the narrative game that Bryan brought to Josh after being completely blown away by the game’s incredible economy of storytelling and deep, varied themes. Needless to say, both were enthralled with Sunset Visitor’s fora…
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In this podcast Bryan and Josh dive into two minimalistic, manic roguelikes: Tiny Rogues and SNKRX! Tiny Rogues by RubyDev a fantasy rogue-lite dungeon crawler that plays in the bullet hell genre, complete with twin-stick controls. It also boasts some lite RPG elements and a cornucopia of classes to choose from. The ability to end up with a complet…
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Things are heating up over at Pixelated Playgrounds HQ, but that just because Bryan and Josh have been playing firefighting / cat saving platformer, Nuclear Blaze! Created by Sébastien Bénard, one of the developers behind the excellent Dead Cells, Nuclear Blaze was originally designed for Bénard’s child as he noticed a striking lack of firefighter …
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After a development cycle spanning almost a decade, Unicorn Overlord released in March of 2024 to the joy of Ogre Battle fans everywhere! Two of those fans, namely Bryan and Josh, picked up the game and dug right in. With Vanillaware’s signature art and polish on full display Unicorn Overlord makes a stunning first impression and backs it up with a…
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In this episode Josh and Bryan go down a rabbit hole with 2024 indie hit, Animal Well. What starts off as a non-violent, platforming based metroidvania game, quickly gives way to a truly mysterious and intricately puzzle-driven experience. As the first solo endeavor from developer, Billy Basso, as well as the first title for game game’s publisher, …
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Before 2020, Square Enix had been dancing around the question of how to do justice to a Final Fantasy 7 remaster for over a decade, and with the release of Final Fantasy Remake they finally answered that question. Using a state of the art combat system, a faithful re-interpretation of the source material (with some twists!), and a stunning meta-com…
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Bryan and Josh continue their race down memory lane for the Sonic series with a look at Sonic the Hedgehog 1 and 2! Both of the guys have a long history with these titles and were excited to take a look back at the character’s origins. While the original Sonic the Hedgehog was certainly an impressive debut for the Sega mascot, it did not have quite…
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Its time for another Casino Cast with Josh and Bryan! Last time we tackled dice (Dicey Dungeons) and slots (Luck be a Landlord), so this time around we are tackling cards with recent world-beating indie success, Balatro, and more dice with the extremely compelling roguelike, Slice & Dice. Balatro is a game that at this point needs no introduction: …
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Bryan and Josh recently got stuck in a time loop out in deep space and wound up playing a lot of cards trying to fight their way out… in other words: For this episode they played Cobalt Core! Even in a crowded genre like the roguelike deckbuilder, sometimes a game can do so many things right (and a few things transcendently) that it breaks through …
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In this podcast the whole crew squads up to play the latest and greatest in Co-Op PVE action, Helldivers 2! As soon as word of the game’s rock solid mechanics and exceedingly fair live service implementation reached his ears, Clint boarded his Hellpod and shot like a literal bullet into the fray. His enthusiasm eventually spread to Bryan and Josh, …
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In this episode, Bryan and Josh dip their toes into the idle/incremental game space! Three idle games have been chosen: Universal Paperclips, SPACEPLAN, and (the) Gnorp Apologue. All are quite different manifestations of the idle/incremental game and each has its own strengths and unique offerings to explore. Universal Paperclips (2017) was created…
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Aspiring linguist Josh and professional guess-and-checker Bryan recently made their way up the tower featured in 2023’s indie puzzle game Chants of Sennaar! Along the way they marveled at the game’s superb use of color, clever language puzzles, and occasionally regrettable use of stealth mechanics. At its heart, Chants of Sennaar is a game about cu…
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In this episode Bryan and Josh cover The Witness from Jonathan Blow… sort of. Actually they cover The Looker, which is a loving homage/scathing satire of Blow’s game and at the price of Free and the runtime of about 60 minutes, comes highly recommended by the guys. Good satire is hard to find and that is doubly so in the video game sphere, but deve…
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Join Bryan, Josh, and Clint for a journey through the Forgotten Realms as they cover the breakout D&D simulation CRPG, Baldur’s Gate 3! Larian Studios has a long history with RPGs but in 2023 they outdid themselves to create what many considered to be 2023’s Game of the Year. Despite a time gap of over 20 years since the last entry, Baldur’s Gate 3…
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In this episode Josh and Bryan play the aggressively random, and often unbeatable “Immersive Sim for People Who Hate Immersive Sims”, Mosa Lina by Stuffed Wombat. Its a unique experience that markets itself as a response to the current trend of Immersive Sim design, where abilities are often part of a "Lock and Key" system, where every ability is a…
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What do you get when you cross the mechanical sensibilities of a casual MMO / mobile game developer with the aesthetics and charm of an indie game studio, then top it off with a dash of abnormally high production value? In the case of Dave the Diver, it is a tasty frozen cocktail of relaxing, tropical fun! For this podcast, Josh and Bryan retire to…
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I think most people knew we were in for something special with the Legend of Zelda: Tears of the Kingdom, but I don’t think anyone quite realized how special. Navigating a six-year-long development cycle that included a pandemic, the Zelda Team has once again ascended to new heights (and new depths) to bring the world an astonishing follow-up to th…
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Bryan and Josh were feeling a bit nostalgic and with the recent re-release of the Sonic classics through Sonic Origins, so they decided to revisit an old favorite: Sonic and Knuckles 3! Actually two games released months apart in the same year, this one-two punch of 90’s mascot platformer mayhem put a smile on both of their faces as they recalled t…
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In the 20+ years since its release, many would consider Baldur’s Gate 2 to be the pinnacle of the CRPG genre. Widely recognized as having laid the groundwork for Bioware’s future endeavors in the RPG space with Mass Effect and Dragon Age, Baldur’s Gate 2 stands tall to this day with its innovative scenario design, immersive and complex world buildi…
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Dome Keeper is the genre mash up of Mining Game and Tower Defense that Bryan and Josh did not know they needed! Beneath the elegant elevator pitch and striking visual style exists a game that is truly a diamond in the rough. Created by Dresden-based indie game company, Bippinbits, Dome Keeper is their second commercial outing and first to break out…
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The Last of Us Part 2, Naughty Dog’s follow up to the critically acclaimed The Last of Us, is a challenging game that tells a challenging story about many challenging topics. It’s well known that the game’s director Neil Druckmann said “If The Last of Us was about love, then its sequel is about hatred.” The game asks the player to introspect in way…
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